The WAR of all WARS, that decided the fate of nations and their beliefs. In this mod you will be able to change the tides of the thirty years war, claiming which nation to be the true victor.
A demo for all you awesome peeps ;) (singleplayer demo)...well...here ya go.
How to install
-open the archive with 7zip
-Put the folder "ians mod" in your mount and blade wfas modules folder
-open wfas and select "Ians mod"
Aditional info to fill some desc space
The rulers of the nations neighboring the Holy Roman Empire also contributed to the outbreak of the Thirty Years' War:
Spain was interested in the German states because it held the territories of the Spanish Netherlands in the western part of the Empire and states within Italy which were connected by land through the Spanish Road. The Dutch revolted against the Spanish domination during the 1560s, leading to a protracted war of independence that led to a truce only in 1609.
France was nearly surrounded by territory controlled by the two Habsburg states (Spain and the Holy Roman Empire), and was eager to exert its power against the weaker German states; this dynastic concern overtook religious ones and led to Catholic France's participation on the otherwise Protestant side of the war.
Sweden and Denmark were interested in gaining control over northern German states bordering the Baltic Sea.
The Holy Roman Empire was a fragmented collection of largely independent states. The position of the Holy Roman Emperor was mainly titular, but the emperors, from the House of Habsburg, also directly ruled a large portion of Imperial territory (the Archduchy of Austria and the Kingdom of Bohemia) as well as the Kingdom of Hungary. The Austrian domain was thus a major European power in its own right, ruling over some eight million subjects. The House of Habsburg, under a second King, also ruled Spain, including the Spanish Netherlands, south Italy, the Philippines and most of the Americas. The Empire also contained several regional powers, such as the Duchy of Bavaria, the Electorate of Saxony, the Margraviate of Brandenburg, the Electorate of the Palatinate, Landgraviate of Hesse, the Archbishopric of Trier and the Free Imperial City of Nuremberg. A vast number of minor independent duchies, free cities, abbeys, prince-bishoprics, and petty lordships (whose authority sometimes extended to no more than a single village) rounded out the Empire. Apart from Austria and perhaps Bavaria, none of those entities was capable of national-level politics; alliances between family-related states were common, due partly to the frequent practice of splitting a lord's inheritance among the various sons.
Religious tensions remained strong throughout the second half of the 16th century. The Peace of Augsburg began to unravel, as some converted bishops refused to give up their bishoprics, and as certain Habsburg and other Catholic rulers of the Holy Roman Empire and Spain sought to restore the power of Catholicism in the region. This was evident from the Cologne War (1583–88), a conflict initiated when the prince-archbishop of the city, Gebhard Truchsess von Waldburg, converted to Calvinism. As he was an imperial elector, this could have produced a Protestant majority in the College that elected the Holy Roman Emperor – a position that had always been held by a Catholic.
In the Cologne War, Spanish troops expelled the former prince-archbishop and replaced him with Ernst of Bavaria, a Roman Catholic. After this success, the Catholics regained peace, and the principle of cuius regio, eius religio began to be exerted more strictly in Bavaria, Würzburg and other states. This forced Lutheran residents to choose between conversion or exile. Lutherans also witnessed the defection of the lords of the Palatinate (1560), Nassau (1578), Hesse-Kassel (1603) and Brandenburg (1613) to the new Calvinist faith. Thus, at the beginning of the 17th century, the Rhine lands and those south to the Danube were largely Catholic, while Lutherans predominated in the north, and Calvinists dominated in certain other areas, such as west-central Germany, Switzerland and the Netherlands. However, minorities of each creed existed almost everywhere. In some lordships and cities, the number of Calvinists, Catholics, and Lutherans were approximately equal.
Much to the consternation of their Spanish ruling cousins, the Habsburg emperors who followed Charles V (especially Ferdinand I and Maximilian II, but also Rudolf II, and his successor Matthias) were content for the princes of the Empire to choose their own religious policies. These rulers avoided religious wars within the empire by allowing the different Christian faiths to spread without coercion. This angered those who sought religious uniformity.[18] Meanwhile, Sweden and Denmark, both Lutheran kingdoms, sought to assist the Protestant cause in the Empire, and wanted to gain political and economic influence there as well.
En.wikipedia.org
At last NEW VERSION!
I'm downloading
why do i see the vanilla map and the original nations?
vanilla map, cause I did not change it...I never said anything about changing the map :/, and what do you mean original nations ?
And dude...I never changed Russia,crimeans, cossacks (except giving them a functional troop tree) , swedes were given more stuff though, but most of the change went to the EMPIRE, play as them and see.
bridledname
I think you should make new, better map for your awesome mod and if you're going to make Catholical League as one nation then you should add more units (mean soldiers).
Historically, the Prague and some other cities aren't placed on the map correctly.
Of course your mod doesn't have to be historical if you don't want it to be but I guess many players would like to play your mod if it would be very historical.
PS: I'm sorry if I made any mistakes I can't speak English well but I hope you can understand me.
Ah its fine...the problem is I cant find any software to make maps for wfas it would take some coding to make the software function for this and the forums dont help much, you change one thing in the script file, the whole game may crash due to the storyline script( I am not a SUPER modder, I am just a beginner, and if you take some time to look at warband there are numerous amounts of mods that use vanila maps and cities). However I can move the castles from here to there. I will be releasing patches very soon...just hope this does not get abandoned quick before the final version.
Plus; I'm only one man!
Hey, calm down. I'm not gonna criticizing you I just want to help.
As far as I know there's only one mod which changes map in WFAS and it is GESIA mod pack 0.7
(link here Forums.taleworlds.com )
I think you should ask the maker of this mod about help or maybe he could give you any advices how to change map.
I understand you're beginner so that's why I want to help :)
works now for me :) but one little point... the main menu is a bit to black :) i cant see the writings till the cursor hovers above them
Noted*
You sir, are a gentleman and a scholar. Downloading the demo now.
:( now demons
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:D
DEMONS WEAPONS
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keep u good work up:) say 1 old swedish player:)
Keep keep, but why only demo mate?? said one old polish player:))
Since 30 years war was fought in other plances than the current map,any plans of making a good map?(with france, Germany, Netherlands, Spain and Italy)
To author: You said in a reply that you hope this mod doesn't get abandoned.
Is it abondoned? It's 2015. 2013 you said that there will be patches coming up soon.
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