Third Age: Reforged is a mod for Medieval II Total War, that aims to overhaul the multiplayer aspect of the Third Age Legacy, by thoroughly rebalancing the units and factions while also implementing tons of new content, maps, units, etc. (NOTE: campaign is still in development)
here is the changelog and general explanation of what was added, fixed, and changed in the new .97.1 hotfix patch for Third Age Reforged.
Patch .97 is without a doubt the largest content patch Third Age: Reforged has ever seen. .97 will bring new factions, sweeping multiplayer changes, a...
The following article is focusing on overall Faction Balance in the upcoming patch 0.97.
Reforged developer team is looking for campaign modders.
Greetings dear reforgers! We are glad to present you our accomplished work from 0.95 to 0.96.1 patch!
Some of the more frequently asked questions regarding installation problems etc.
Good day to everyone. This post has info about changes to settlements which are usable in custom battles in 0.92 patch
We are glad to share with you what's coming next in the 0.92 patch.
Installation Guide Tutorial- follow this to the word
We are proud to announce our upcoming release for patch 0.9
Third Age: Reforged 0.86 (Patch) Installation guide below!
In-depth information about the recent 0.85 patch and its features.
Third Age: Reforged 0.85 (Patch) Installation guide below!
Third Age: Reforged 0.8 (Patch) Installation guide below!
Third Age: Reforged 0.7 (Patch) Installation guide below!
Speak, chat and play what else? You will find others players more easily too.
Welcome to the long awaited Open-Beta release of Third Age: Reforged! make sure you read the installation guide carefully.
I would just like to brief and update everyone on where the mod stands currently, and what we plan to do before open beta release, to firstly wet your...
We are looking for someone willing to do a bit of modelling work so that we can speed up the process, regarding reforging a few units, and especially...