The Zone's Call returns the player to the southern reaches of the Chernobyl Exclusion Zone, to once again, answer the Zone's Call. With all of the southern areas from Clear Sky, ranging from the expansive Marshes to the eerie Red Forest, along with some of the more well known areas from Shadow of Chernobyl, are used to help complete the world of the southern Exclusion Zone.

Report RSS Status Update #4

Mid Q4 Update - Read on for details and some positive news

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Ok, so I'm a bit early with this update, but things have been looking up.

Firstly, work has eased up ALOT, to the point where I'm not coming home completely frustrated or burnt out, and our mega uber project that was supposed to take 2 months tops to finish (I think this is like the 5-6th month we've been working on it now) looks like it might be completed this side of Christmas :D, in addition to everything else that has been completed at long last. I think there are only a few projects left, but my part of getting them finished shouldn't take too long, now that I know what to do, and have a manual/checklist for them.

What this means is my evenings are no longer spent generally moping about, and I have some more spare time (and more importantly energy) to spend modding, and getting this finished (or somewhere around there). In either case, I can now move its status

I had a look at pulling out the various features and the like, but after half a dozen gamedata folders, It was easier said than done, not to mention the poor end person who had to try and merge them back together if they wanted to use a mix of them, and some of them really didn't sit well on their own without 1 or 2 of the others merged with them, which kinda defeats the whole 'separate them out into content packs' idea I had. Again, easier said than done.

So I plan on doing the mod slightly differently: I'll take what I have, and wrap it around the vanilla game, going for an overhaul mod rather than a total conversion. What this means is, instead of me spending a lot of time and effort trying to make a whole new game, I'll expand upon the existing Clear Sky storyline. This greatly reduces the amount of work I'll need to do, making it a much more manageable project, considering I'm going at it more or less solo right now. I might be able to get some extra help from 828 Studios later on once their current project is done.
Now, I can hear a few panicked cries out there about the new levels, don't worry, the 3 I have currently in will stay in, and all the others I had planned will be added in at a later date. I'm also going to modify some main and side storylines to fit the new levels, in addition to adding a few new ones, and removing some of the existing side missions that chew up save space and cause corrupted saves. And I plan on doing an overhaul of the faction war system to fix some of the major gripes that I have with it, mainly so it doesn't turn into a 4 way stand in an elevator (hopefully you'll get my meaning here if you've even seen it stagnate, which you should of)

I still plan on doing an upload around Christmas which may or may not be the full version. Depending on how much (or little) there is left do do will determine if I release Christmas or New Years.

Now, if you'll excuse me, there is a rather long line of Clear Sky fighters standing outside Grey's shack who want up upgrade their gear so they can go take back the Swamps from the Renegades, and Grey can't cause I haven't supplied him with updated upgrade schematics, so I'm going to go do that now.
* scurries off and jumps into teleporter *

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loner85
loner85 - - 3,281 comments

That's really good news, man. Can't wait for christmas any longer hehe :D

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Drag0
Drag0 - - 764 comments

Nice to read that this project is going along. I just have one small panic about this, which may or may not made me **** my stalker pants a little. What was that about the story line? I thought there is not going to be any story line in this mod, but free-play only.

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Georg_Ravioli
Georg_Ravioli - - 589 comments

If I read him correctly, he's going to now base the game on the vanilla storyline, I imagine there will be freeplay after the end, though.

Seta, this sounds very promising, at first with your post on GSC I was a bit unsure, but this clears up a lot, and it'll be awesome to see how you implement the new maps into the storyline. Best of luck!

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Setakat Author
Setakat - - 873 comments

I didn't say what storyline changes there would be, or that you *had* to do the storyline missions at all *hint*. I just said I would be expanding on the existing storyline, I just didn't say how.

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gannebamm
gannebamm - - 44 comments

nice to see you are back on track :D
btw. what is this studio 828 how professional is it, what is it doing. It is a group here at modDB iirc.
Would like to hear some inside info via pm.

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