Are you tired to see old cheap-like particle effects? Are you sick from old C&C3 units? You want something new? Then this mod is for you! Amazing explosive action with realistic like particles! Epic battles with advanced AI. Rebalanced gameplay, fixed bugs, new maps, can you hande more?
Hell Yeah! I'v been released full version of my TW mod....yeah...i can relax...
how do i run this mod? extracted files to mod folder and activated from game browser menu but wont run?
Try launch it using shortcut like this: ( with you folders )
E:\Games\CNC3\CNC3.exe -modConfig "F:\Documents and Settings\TOXA\My documents\Command & Conquer 3 Tiberium Wars\mods\Wrath\Wrath_1.0.SkuDef"
cheers will give it a go! looks like a great mod , nice work
hey i know your done..but do you think if you have the time you could add the kodiak from cnc4..say as an addon or something
I cannot seem to get the mod to run at all. I tried running it VIA short cut ("C:\Games\EA Games\Command & Conquer 3\CNC3.exe" -modconfig "D:\Documents and Settings\My Real Name\My Documents\Command & Conquer 3 Tiberium Wars\Mods\Wrath_1.0.skudef") but it just runs the normal game.
(Tried setting the "start in" to the game dir & the mod dir no luck either way)
Game Version is 1.09 running on XP Home.
Mod Version 1.0
Please help, want to try this mod.
Thanks
do you have patch 1.9 for cnc3..if you dont it probably wont work
Yes. See game version in original post.
jiiiiihaaaa let's get ready to rumble :D
My mod says : Rate Me!
YEAH! the relaease!!!! THANx. NICE WORK! now relax yourself u deserve it!
I joined just to say this mod does not work ! I have tried creating a shortcut like so - D:\C&CTW\CNC3.exe -modConfig "C:\Users\*********\Documents\Command & Conquer 3 Tiberium Wars\mods\Wrath\Wrath_1.0.SkuDef" yet it still does not work.
Strange...do you launch it from CP ( Control pannel ) of Tiberium Wars ?
Yes i tried that way (the normal way, e.g. C:\Users\********\Documents\Command & Conquer 3 Tiberium Wars\mods\Wrath) before creating the shortcut you spoke of.
I still cant get to work ? mod shows in game browser under mods but when try to launch it launches standard game ? anyone having this prob?
ME ! It look's so fun but it just don't work. It's listed in game browser under mod's but it just launches standard game.
you have to play it to figure out the difference ok...it did same to me
you have to play it to figure out the difference ok...it did same to me
ok wtf i see two comments that are mine...but there the same..plz tell me i am seeing things
DOWNLoading!
havibng troubles making the mod work, why dont you just make it a zipped folder?
if I use winzip to extract the Big file and put that big file in the mod folders for C&C3...would that work??
Having trouble extracting. Never used 7z files before. I'm sure i'll figure it out eventually i guess
Download 7z archiver
you used the cnc4 voices or just the models?
k after a trying out nod I noticed two things:
1: the stealth tank with the mirage tank voice (forgot the name) its lol op
2: the ''eye of kane'' would be better off as it was on cnc4, a giant artilery that shoots flame balls,not a ripoff of the scrin PAC
also you should rly use the voices from cnc4
Hmm...i will think about it...voices i can't extract...i will add new from other games...
After a brief play tested I have a few points if I may.
1: As Krieg_91 said the new stealth tank (sorry I also forgot its name) is a little over powered.
2: The Eye of Kane (Leviathan) might I suggest only 3 fighters per EoK just increase their armour and attack power slightly to make up for their lesser numbers. This way it makes each fighter more valuable and it’s not a direct copy of the PAC.
3: Your unit descriptions could use a little touch up, for example.
“Strong Vs Aircraft, Vehicles” rather than “Aircraft&Vehicles” as it is in the currently version. You’ve also unnecessarily added laser on a few of your weapons descriptions for weapons which aren’t actual lasers, for example the new stealth tank's plasma beam & the GDI Ion Beamer.
4: Nod could use an APC (though you might already have one already planned). While I’m on the subject, on a purely visual note I'm not a fan of using the TW1 Nod Bradley as the GDI APC.
Tbh the leviathan should be named leviathan and shoot the flamey balls, and add the Basilisk as its own anti armor unit
and as I said be4, the Focus Beam (it's not beam focus, u should fix that) implies that it uses a beam weapon, not a projectile and yet it uses railguns, thats like holding a BB gun and saying it's a nuclear warhead, just rename it
and like eratus pointed out, the Bradley was nod MBT
Ok i will fix all sort of bugs
the beam focus has longer range then the sky strike artillery,
so its actually beam artillery and sky strike focus.
I really like this Mod. Unfortunately the shield building can't be seen, nor selected. :-(
Agreed. I like the mod, it plays well but as stated above, the shield building for GDI is invisible, un-selectable, and has no way to activate without a sidebar icon.
I just can't get it to work at all =/ I was rather looking forward to getting a bash on it aswell. I've tried the way suggested above, I've tried the control panel and I've tried dragging and dropping the SkuDef onto the CNC shortcut. Nothing. Any ideas?
Mr. The Founder! our mod is briliant! But I have the only one problem, defender field doesn"t work. Help me, please.
How do i go about even installing this, there's no readme or anything.
Hi I'm a new italian user.....
I' ve downloaded this mod
but I don't know how to install this mod......
I've already tried tu put the files into
F:\Documents and Settings\personal\My documents\Command & Conquer 3 Tiberium Wars\mods.....but it happens nothing..
can U help me to install this mod?
I' ve the version 1.00. Have I to install the patch 1.09?
sorry, I' ve got the " Kane's Edition v1.00"
have you tryed the desura way
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