Are you tired to see old cheap-like particle effects? Are you sick from old C&C3 units? You want something new? Then this mod is for you! Amazing explosive action with realistic like particles! Epic battles with advanced AI. Rebalanced gameplay, fixed bugs, new maps, can you hande more?

Description

Hell Yeah! I'v been released full version of my TW mod....yeah...i can relax...

Preview
The Wrath Mod Full V 1.0 [OLD]
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shameliss
shameliss - - 8 comments

how do i run this mod? extracted files to mod folder and activated from game browser menu but wont run?

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Try launch it using shortcut like this: ( with you folders )

E:\Games\CNC3\CNC3.exe -modConfig "F:\Documents and Settings\TOXA\My documents\Command & Conquer 3 Tiberium Wars\mods\Wrath\Wrath_1.0.SkuDef"

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shameliss
shameliss - - 8 comments

cheers will give it a go! looks like a great mod , nice work

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

hey i know your done..but do you think if you have the time you could add the kodiak from cnc4..say as an addon or something

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Mortimer
Mortimer - - 10 comments

I cannot seem to get the mod to run at all. I tried running it VIA short cut ("C:\Games\EA Games\Command & Conquer 3\CNC3.exe" -modconfig "D:\Documents and Settings\My Real Name\My Documents\Command & Conquer 3 Tiberium Wars\Mods\Wrath_1.0.skudef") but it just runs the normal game.

(Tried setting the "start in" to the game dir & the mod dir no luck either way)

Game Version is 1.09 running on XP Home.
Mod Version 1.0
Please help, want to try this mod.

Thanks

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

do you have patch 1.9 for cnc3..if you dont it probably wont work

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Mortimer
Mortimer - - 10 comments

Yes. See game version in original post.

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*memory-on-Goldberg*
*memory-on-Goldberg* - - 492 comments

jiiiiihaaaa let's get ready to rumble :D

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

My mod says : Rate Me!

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DD92
DD92 - - 278 comments

YEAH! the relaease!!!! THANx. NICE WORK! now relax yourself u deserve it!

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Mike101
Mike101 - - 8 comments

I joined just to say this mod does not work ! I have tried creating a shortcut like so - D:\C&CTW\CNC3.exe -modConfig "C:\Users\*********\Documents\Command & Conquer 3 Tiberium Wars\mods\Wrath\Wrath_1.0.SkuDef" yet it still does not work.

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Strange...do you launch it from CP ( Control pannel ) of Tiberium Wars ?

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Mike101
Mike101 - - 8 comments

Yes i tried that way (the normal way, e.g. C:\Users\********\Documents\Command & Conquer 3 Tiberium Wars\mods\Wrath) before creating the shortcut you spoke of.

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shameliss
shameliss - - 8 comments

I still cant get to work ? mod shows in game browser under mods but when try to launch it launches standard game ? anyone having this prob?

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Mike101
Mike101 - - 8 comments

ME ! It look's so fun but it just don't work. It's listed in game browser under mod's but it just launches standard game.

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

you have to play it to figure out the difference ok...it did same to me

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

you have to play it to figure out the difference ok...it did same to me

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

ok wtf i see two comments that are mine...but there the same..plz tell me i am seeing things

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PamParamPamPam
PamParamPamPam - - 1,189 comments

DOWNLoading!

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simon1812
simon1812 - - 414 comments

havibng troubles making the mod work, why dont you just make it a zipped folder?

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simon1812
simon1812 - - 414 comments

if I use winzip to extract the Big file and put that big file in the mod folders for C&C3...would that work??

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Latros01
Latros01 - - 207 comments

Having trouble extracting. Never used 7z files before. I'm sure i'll figure it out eventually i guess

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Download 7z archiver

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Kriegsherr
Kriegsherr - - 557 comments

you used the cnc4 voices or just the models?

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Kriegsherr
Kriegsherr - - 557 comments

k after a trying out nod I noticed two things:

1: the stealth tank with the mirage tank voice (forgot the name) its lol op

2: the ''eye of kane'' would be better off as it was on cnc4, a giant artilery that shoots flame balls,not a ripoff of the scrin PAC

also you should rly use the voices from cnc4

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Hmm...i will think about it...voices i can't extract...i will add new from other games...

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ErastusMercy
ErastusMercy - - 777 comments

After a brief play tested I have a few points if I may.

1: As Krieg_91 said the new stealth tank (sorry I also forgot its name) is a little over powered.

2: The Eye of Kane (Leviathan) might I suggest only 3 fighters per EoK just increase their armour and attack power slightly to make up for their lesser numbers. This way it makes each fighter more valuable and it’s not a direct copy of the PAC.

3: Your unit descriptions could use a little touch up, for example.
“Strong Vs Aircraft, Vehicles” rather than “Aircraft&Vehicles” as it is in the currently version. You’ve also unnecessarily added laser on a few of your weapons descriptions for weapons which aren’t actual lasers, for example the new stealth tank's plasma beam & the GDI Ion Beamer.

4: Nod could use an APC (though you might already have one already planned). While I’m on the subject, on a purely visual note I'm not a fan of using the TW1 Nod Bradley as the GDI APC.

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Kriegsherr
Kriegsherr - - 557 comments

Tbh the leviathan should be named leviathan and shoot the flamey balls, and add the Basilisk as its own anti armor unit

and as I said be4, the Focus Beam (it's not beam focus, u should fix that) implies that it uses a beam weapon, not a projectile and yet it uses railguns, thats like holding a BB gun and saying it's a nuclear warhead, just rename it

and like eratus pointed out, the Bradley was nod MBT

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Ok i will fix all sort of bugs

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peterpatat
peterpatat - - 129 comments

the beam focus has longer range then the sky strike artillery,
so its actually beam artillery and sky strike focus.

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Loeffel
Loeffel - - 1 comments

I really like this Mod. Unfortunately the shield building can't be seen, nor selected. :-(

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Rebelmoon
Rebelmoon - - 510 comments

Agreed. I like the mod, it plays well but as stated above, the shield building for GDI is invisible, un-selectable, and has no way to activate without a sidebar icon.

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gdi_commando
gdi_commando - - 133 comments

I just can't get it to work at all =/ I was rather looking forward to getting a bash on it aswell. I've tried the way suggested above, I've tried the control panel and I've tried dragging and dropping the SkuDef onto the CNC shortcut. Nothing. Any ideas?

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odinsaytw
odinsaytw - - 1 comments

Mr. The Founder! our mod is briliant! But I have the only one problem, defender field doesn"t work. Help me, please.

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keoni
keoni - - 411 comments

How do i go about even installing this, there's no readme or anything.

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ivanbelo
ivanbelo - - 2 comments

Hi I'm a new italian user.....
I' ve downloaded this mod
but I don't know how to install this mod......
I've already tried tu put the files into
F:\Documents and Settings\personal\My documents\Command & Conquer 3 Tiberium Wars\mods.....but it happens nothing..
can U help me to install this mod?
I' ve the version 1.00. Have I to install the patch 1.09?

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ivanbelo
ivanbelo - - 2 comments

sorry, I' ve got the " Kane's Edition v1.00"

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adamproxdude33
adamproxdude33 - - 355 comments

have you tryed the desura way

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