Hello mates, i am here with some good news and bad news. Good news is that SysMod has been released and you can grab it right now. The bad news is that i have lost/corrupted source code,models,art of mod, so i can't finish it ( fix bugs, remove some dev stuff, remove/replace units ). Actually i never planned to make this mod. SysMod was a small minimod for LAN party with RedSys.ru modding community. Well, that happens to me that i can't stop with modding. So here is result of my time.
Here is list of known bugs and glitches :
Crawler sometimes can fail at landing
How to fix : Land it only on flat objectless surfaces.
Crawler death animations is missing.
No Fix.
Main menu art not working properly on widescreens.
How to fix : Blame EA for this, not me.
Some units is overpowered.
How to fix : grab your weapons.
Harbinger Gunship use wrong building to spawn ( Airfield. Was planned to add special structure for him )
No Fix.
Well, that's basically all critical bugs.
I am also feel sorry for this acident but happens. I still have corrupted files of mod on my HDD, maaaaaaaybe someday i'll fix it. You may ask me : "Why your mod data has been corrupted? omg n00b wtf!11!" The answer is simple - When i reinstalled C&C3 Unistaller has deleted WHOLE DAMN folder with game and ModSDK folder. I tried to restore it with special tools, all i have not my mod with 40% damaged content.
Oh well, you may not worry ( if you do ) I have plans of my next mod. It will almost NOT contain any new units, i am really getting sick for mods with C&C4 content and my ideas in other mods. So new mod will have total particle effects overhaul, code fixes, effects overhaul, physics overhaul. Feel free to follow my user profile.
Just one things to some modders :
If i will spot ANY part of my mod ( content ) especially particle textures you will get permanent troubles such as complete mod deletion from Moddb.com. I really hate such people, if you want to have nice particles in your mod - DO IT YOURSELF.
So see ya next time, thanks and have fun.
Here i will post some future plans about wrath mod, it's will be remaded from scratch
You can download the mod now! But it is not finished yet....i have busy by another project...soon you....**** END TRANSMISSION **** Reason : "Confident...
Unfinished version of SysMod, Grab it now while it's hot. All info in latest news.
Hell Yeah! I'v been released full version of my TW mod....yeah...i can relax...
The Unfinished Edition of my mod. Read news for more information of my mod....Have fun
The Titan Mod And Source Code From my mod This model NOT Mine!
Please, Can you continue on the mod?
I was hoping for a source code for an incomplete mod anyway.
it wont work for me it says FAILED TO LAUNCH ITEM is there a free versions cnc3?
IS this mod dead?
tis not dead, just doesnt get updated on here any more. can get it on modDB though.
Could you maybe add in a MARV and a Hexapod to balance out the freaking Redeemer?....Or you could give the mammoth tank a buff.
great mod aprat from the stupid game speed
This is a great mod.
I just started playing this and I'm hooked on not only the Parictle Effects but also on the sounds.
I think that the Crawler should have a louder and deeper impact sound when it lands, create more smoke and maybe cause a little damage to any unit nearby.
It should build special tanks and mechs that can't be built at the regular factory.
Also all tanks,falling aircraft & big units as well as Superweapons buildings,Power Plants and Mobile Bases should create blast damage to nearby units when destroyed.
I was playing a mod that had this flying ship that launched attack aircraft and when this ship went down its causes a nice amount of damage to nearby units.
no more updates in future...?
please back soon...
Probably after GenEvo. I love this mod.
i just want you to release this mod
will you release the beta with the crusader and the particletank etc
Different mod, head to the RA3 mods (unless correct me if im wrong)