The Ultimate Universe Mod for Star Trek Legacy is a collaboration of many individuals driven to make the best of Star Trek Legacy. While it has been a few years since our UU2.2 release, in honor of the 9th Anniversary of the Release of Star Trek Legacy we are planning a little something. While not on the scale of our previous work, we hope it adds something to the community. As to when, we aren't sure yet but hoping for a December release to be ready to be released on the 9th Anniversary of Star Trek Legacy's release.
Ultimate Universe 2.3 (as we are currently calling it) is still progressing. Initially we weren't counting on a very large release. With some great contributions by Kophjaeger coming in last week, the release has grown greatly. This has the unfortunate side effect of delaying the release due to there being significantly more integration and testing, and putting me onto other duties taking me away from the other content I was preparing for release.
I think in the end anyone who plays the new release will consider it well worth the delay. It's been years since our last release and this one is shaping up to likely be our second biggest release since UU was introduced (size wise).
As we get a bit further along, I will be posting more detail on expected content. Right now it is a bit to early to detail what we will be including, but here is a picture of one of the ships expected to make an appearance.
We will also be integrating the XI Pack release into this build. There are some expected changes to the original XI release content including a notable model change.
As to "When are you releasing the update?", that will be followed by our normal, "When it is ready." response. I can't give you more than that at this time. There is a lot of work and time involved in making sure that we release the best quality content that we can. Things are progressing well, and I'm really looking forward to what this release is shaping up to be.
-Muldrf
Long time no see. Well been pretty quiet here for a few years, as you can tell. With us coming up on the 9th Anniversary of the release of Star Trek Legacy...
Announcing the release of the UU2.2 Update. This release includes updates to a fair number of existing ships to add features to them such as breaking...
After more than a year, the Star Trek XI Pack for the Ultimate Universe is finally released
An Update Out Of Nowhere From Chris Jones Gaming And The Ultimate Universe, Proving That We're Not Dead Jim
This package of tools for modding Star Trek Legacy includes. The Modified LegacyMissionEditor v1.05. The LMTools v0.9.4.0. The UUTools v3.5.3.0. The Legacy...
This is the Muldrf's Legacy Mission Editor 1.05, an improved version of Bethesda's Editor. This version is included as part of the LMTools Suite release...
This release includes updates to a fair number of existing ships to add features to them such as breaking nacelles with plasma effects, animated bussards...
Updated 5/19/11 The ChrisJones Gaming ST XI Addon 1.0 The CJG XI Addon is released in 2 variants. This is the Ultimate Universe 2.0/2.2 Compatible Edition...
This is NOT An Upgrade to UU1.0 or UU1.5, you MUST start with a Fresh Clean unmodded Legacy install. If you try installing over UU1.0 or 1.5 you will...
This is NOT An Upgrade to UU1.0 or UU1.5, you MUST start with a Fresh Clean unmodded Legacy install. If you try installing over UU1.0 or 1.5 you will...
Great mod guys! I always felt like Legacy was missing something.
that being said, I'd like to know if there is a way to recenter the ships,
its kinda jarring and wonky to see the Enterprise turn on the axes of its right warp nacelle.
other than that I have one other criticism, most of the time i hear the voices of ether the TNG crew or the TOS crew for the player's primary ship, but not for Voyager, Defiant, or the NX-01 Enterprise, its also kinda weird hearing said crews in anything but the Enterprises.
if you go into the Ultimate Universe Tools application that comes with the mod, and look on the right hand side of the main screen, I believe that there is an option to change camera to center vs. on the side. Then when you have the settings the way that you prefer, just hit the "engage" button in the lower right-hand corner to launch the game with your selected settings.
thank you, and sorry for the late reply.
I'd also like to know if there is away to change the Defiant's cannons, they seem to act more like phasers rather than ... well cannons... this is kind of the same for some klingon ships from what i've noticed.
And despite my best efforts, I can't seem to find an easy to follow tutorial (or understand the one provided)
Yes, go to your UU Tools
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Is this mod dead? Could Chris Jones Gaming at least let us know what is going on? It's been a year and a half since the last update.
He has children and he is busy and quite old. He won't be updating for a very long time
Are you still progressing with the 2.3 project this year? I really enjoyed your mods and I hope to be able to play some more!
Hello first Im new to modding this game,my question it once it downloads what do I do?
You open the readme file, which would have instructions in it.