The Ultimate Universe Mod began in January 2007 with the goal then being a multi stage development process. Chris Jones Gaming as an entity had just begun, and the team, growing by the day, was off to create one heck of a mod. The team acquired modelers, mappers, scripters, programmers, and other ‘staff’. We ended up releasing a ‘demo’ on 4/14/07 – Followed immediately by a little patch to fix a few things. Demo Patch two was released to the public on 5/21/07 after much beta testing, which included all new TOS ships from Moonraker, and a reworked single player campaign from Gamemaster, among other things. Many new missions and 1 on 1 maps added. Mindwipe provided many new sound effects and produced a very nice soundtrack for each race in the mod. Then came The Ultimate Borg, Dominion, then a full 1.0 release on 9/24/07. Stage 2 is in progress with no set release date. Stay tuned my friend.

Report RSS Ultimate Universe 2.2 Released

Announcing the release of the UU2.2 Update. This release includes updates to a fair number of existing ships to add features to them such as breaking nacelles with plasma effects, animated bussards, reduced torpedo circling, bump maps, and some torpedo circling prevention work. There are also a number of new ships, Wagusto's Olympic Class. Phoenix's TOS Proxima which was released to public in December is now included. .....

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The ole Marauder from BC ported by Muldrf with Acidfluxxbass's take on it's textures and Miri and Gan's effects and weapons. Galaxy X (Evolution) Class - By Acidfluxxbass & Noci3 - Scotchy original model and textures. The Icarus Class - Design: M. Christopher Freeman, Mesh: GMunoz, Porting by Acidfluxxbass & Muldrf. There are also numerous ships by Rudianos with UU specific alterations for balance, visuals and effects. Additional texture work by Gan and Acidfluxxbass on various ships. Great new effects work by Miri as usual. New Destruction Damage work by Gan making it a bad idea to get to close to a dying ship. Gan has also done work on defining the ship Classes AI to better suit the ships. We also have a number of updated and new maps added to the mix. You can see the full readme below. It doesn't mention it but it has the latest LMTools Suite included which is more current than the individual download as of the time of release.

This is an update for UU2.0 and must be installed over it. Just a note that we missed putting in the readme. If you currently have the CJG XI Pack installed you MUST ReInstall it AFTER UU2.2 is installed. If you fail to reinstall it then your game will not load and it will give you a fatal exception error on startup. Just reinstall the XI Pack (and it's patch) after installing 2.2 and you will be fine.

UU22Readme wrote:

Ultimate Universe 2.2 Update Readme

Ultimate Universe 2.2 is a patch to Ultimate Universe 2.0 and not a stand alone release.

Beta Testing - AdmiralQ

--------------
The UU2.2 Patch Includes the following:

All Fixes in the UU2.0 Minipatch are included, this can be installed to a Fresh UU2.0 or one that previously had any of the UU2.0 Minipatch releases applied.

Ferengi Marauder - ported by Muldrf, orignial Model from Stock Bridge Commander
Jupiter Class - Federation, Terran Empire - re-ported by Muldrf
Confederation Class - Federation, Terran Empire, Section 31 - re-ported by Muldrf
Poseidon Class - Federation, Terran Empire, Section 31 - re-ported by Muldrf
Yorktown Class - Federation, Terran Empire - Original by Maxloef - re-ported by Muldrf
Selfridge-A Class - re-ported by Muldrf
Springfield Class - re-ported by Muldrf
Challenger Class - Federation, Section 31 - re-ported by Muldrf
Cheyenne Class - re-ported by Muldrf
Freedom Class - Federation, Section 31 - re-ported by Muldrf
New Orleans Class - Federation, Section 31 - re-ported by Muldrf
Niagara Class - re-ported by Muldrf
NX-01 - Federation, Section 31 and Terran Empire - re-ported by Nix & Muldrf,
Neptune Class - Federation, Section 31 - re-ported by Muldrf
Vulcan XRT-55D - By MrJohn. New damage mesh by Muldrf & other minor refinements
Oberth (OriginalST3 Style), Medial Refit and Guardian Variant - By Phoenix (Nix), final porting by Muldrf
Proxima Class (TOS) - By Phoenix (Nix), ported by Muldrf
Olympic Class - By Wagaugusto. see: "Olympic_Readme"

JC2006 UUM 2.2 submissions:
==================================================
Red Tactical Cube (Lore Cube) - in Borg Alliance Race- JC2006

StarKnight (Modder formerly known as Grunt) UUM 2.2 submissions:
===========================================
Ambassador Class - updated port by StarKnight, added Nacelle Breaknodes and Animated Bussards
Mnemosyne Class - Federation, Section 31 - ported by StarKnight, Animated Bussards, Glows after Cloaking

Ganondorf UUM 2.2 submissions:
========================================
Odf updates: Centaup, Olympic, Galaxy Pulse, Nix's Proxima
all got the show class, correct class files, and destruct
damages. Overall destruct damage and AI Class changes.

F_tos_proximas disabled. It was a bug box in game, drawing upon the m3d
that is now used for the tos federation. I believe this
is the stock version.

Advanced Neghvar disabled as well. Figured we had two already. Although
this could be usable by the tools, instead of skirmish.

Grethors hand (Q's ship) - switched to ubber race.

Chunks for the Medical Daedalus added.

Config file. Repair points increased from 5 to 7.

Textures: TNG: Warbird now has romulan logo.
S-31 Freedom and Challenger updated.
ENT: Romulan Harvester, Command Station, Starbase, Hunter class, Bird of Prey, BattleHawk.

Miri's Hot UUM 2.2 submissions:
======================================
ODF updates: Explosions Folder, Weapon's Folder, Rads Ship Pack odf's.

- Added Nacelle explosion trails for destruction fly off.
- Adjusted Rads Ships pack for use in UUM.
- Adjusted timings and sequencing for new look explosions (WIP).

Textures: Rads Ship Pack - Added some glow textures and weapons DDS tweaks to
First Federation ships.
- Adjusted Phaser effect DDS textures.

Sprites: Adjusted files.

AcidFluxxBass UUM 2.2 submissions:
=====================================
Galaxy X (Evolution) Class - By Acidfluxxbass & Noci3 - Scotchy original model and textures see: "AFB GalaxyXEvo.txt"
Yeager Class added Breaknodes
Centaur Pittuck Refit and Stock Centaur Retexture
Icarus Class - Design: M. Christopher Freeman, Mesh: GMunoz, Textures: GMunoz, AcidFluxxBass, Initial Porting by AcidFluxxBass, Finalized Porting by Muldrf

Deathmatch New and Altered Maps:
Jumping Off Asteroids (New)
4first
alphacentauri
alphacentauriafb
AlphaNumafb
alphaoniasafb
bestof
bronchx
demian
devron
ds13
jerico
moltren
Tegenerina
thesetting
thestar
unification
vger

Texture Work:
Ferengi Marauder
Challenger
Cheyenne
Daedlus
Delta
Discovery
Korolev
Niagara
Minuteman
Akira
Springfield
Yorktown (Stock)
Medial Daedlus
Romulan Battlehawk
Romulan Hunter(ent)
Romulan Hunter
Romulan Skyhawk
Romulan Swarm
Romulan Swiftwing

Bits from Chris Jones UUM 2.2 submissions:
===================
Vs Battle Maps (Fixed maps and New Maps)
civilian_guard.sol
LargeScenicBattle.s ol
empok_vs.sol
entrace.sol
BajorianSystemlatetng_vs.sol
encardia_vs.sol

Cardassian Hutet Chunks

Also some stuff from others:
=================================
Deathmatch Map from Boulder:
Starbase 600

Maps from Petescan:
8player deathmatch maps:
00PCNOR
00PCPARADOX

Gamma Sector 1 - Vs Battle Map by AdmiralQ
I.K.V. Grethor's Hand - KI Ktinga Variant - Uber Race - AdmiralQ
Galaxy X Pulse Refit Variant - AdmiralQ

Rudianos UUM 2.2 submissions:
==============================
Various new models and ports by Radianos. Some minor work on some of them by Muldrf.

All are in the Multiera race except the D'Vorta:

Klingon - D'Vorta Class Scout (TOS)
First Federation - Emilius Class
First Federation - Emilius Class Formation
First Federation - Exon Class
First Federation - Fesarius Class
First Federation - Protarius Class
First Federation - Sephrodecius Class
Tin Man - Gomtuu Class
Haakonian Shuttle
Hunter of Tosk
Husnock - Dreadnought
Ktarian Warship
NiHydron - Warship
Species 10026
Sulliban - Cellship
Talarian - Toral Class
Tarellian Cruiser
Unknown - Whale Probe
Zalkonian Warship

Permissions:
The content of this mod cannot be used in any other mod without permissions from the original authors -

Primary contacts are Chris Jones, Mindwipe, Moonraker, Writeall, Miri's Hot, Maxloef, Muldrf, Phoenix, Captain Star Knight, Ganondorf. If unsure contact me directly - -email-

Obviously if you wish to use use something from this mod that is authored by someone outside the CJG Team you also need the original author's permission. Some Mods included in UU are authored by good folk on the Official Bethsoft Forums and Legacy Files. There will be a separate folder for Readmes and credits in your game folder after install. This mod and these files are not supported by Maddoc or Bethesda Softworks and they are not responsible for any damages to your game directory. As with all mods you are using them at your own risk. The Ultimate Universe does not come with an uninstaller.

Enjoy..

The Ultimate Universe Mod Team


We have also just released the Ultimate Universe 2.2 MiniPatch R1 to fix a few issues found in the initial release. It should be approved in the near future. Head on over to our Downloads section to grab the new release

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