The Ultimate Universe Mod began in January 2007 with the goal then being a multi stage development process. Chris Jones Gaming as an entity had just begun, and the team, growing by the day, was off to create one heck of a mod. The team acquired modelers, mappers, scripters, programmers, and other ‘staff’. We ended up releasing a ‘demo’ on 4/14/07 – Followed immediately by a little patch to fix a few things. Demo Patch two was released to the public on 5/21/07 after much beta testing, which included all new TOS ships from Moonraker, and a reworked single player campaign from Gamemaster, among other things. Many new missions and 1 on 1 maps added. Mindwipe provided many new sound effects and produced a very nice soundtrack for each race in the mod. Then came The Ultimate Borg, Dominion, then a full 1.0 release on 9/24/07. Stage 2 is in progress with no set release date. Stay tuned my friend.

Report Muldrf's Modified Legacy Mission Editor (1.05)
Filename
LegacyMissionEditor1005.exe
Category
SDK
Uploader
Muldrf
Added
Size
1.09mb (1,141,392 bytes)
Downloads
315 (2 today)
MD5 Hash
c0337b796a7b03434ab79305845d53f7
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This is the Muldrf's Legacy Mission Editor 1.05, an improved version of Bethesda's Editor. This version is included as part of the LMTools Suite release 2L. I don't actually use this tool and longer by itself. I have only released this separately, as I noticed the file that was available for download here as 1.04c was actually 1.04b which didn't have all the required files in it to function. I then checked the program out and found some issues in it, so I fixed them and have repackaged everything into an easy to install program. (You still need Microsoft Visual Studio C++ 2008 Express to compile completed Mission Scripts.) Look for the LMTools Suite 2L shortly, which will include this release.

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Muldrf's Modified Legacy Mission Editor (1.05)
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Liowan
Liowan

Does anyone have a tutorial / instructions for using this missions script editor?

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