The Ultimate Universe Mod began in January 2007 with the goal then being a multi stage development process. Chris Jones Gaming as an entity had just begun, and the team, growing by the day, was off to create one heck of a mod. The team acquired modelers, mappers, scripters, programmers, and other ‘staff’. We ended up releasing a ‘demo’ on 4/14/07 – Followed immediately by a little patch to fix a few things. Demo Patch two was released to the public on 5/21/07 after much beta testing, which included all new TOS ships from Moonraker, and a reworked single player campaign from Gamemaster, among other things. Many new missions and 1 on 1 maps added. Mindwipe provided many new sound effects and produced a very nice soundtrack for each race in the mod. Then came The Ultimate Borg, Dominion, then a full 1.0 release on 9/24/07. Stage 2 is in progress with no set release date. Stay tuned my friend.
This package of tools for modding Star Trek Legacy includes. The Modified LegacyMissionEditor v1.05. The LMTools v0.9.4.0. The UUTools v220.127.116.11. The Legacy Mod Install Packager v18.104.22.168. Muldrf's Joint Tool Exporter Plugin for Milkshape (for use with the LMTools Hardpoint Tool). The Map Creation/Spec Documents for Muldrf's UU Special Mode Scripts. As well as a file derived from the former Bethesda Legacy Mission Editor Wiki pages.
This release is the same as the 2k release except that it now includes the updated version of the Modified LegacyMissionEditor v1.05 Release that I just posted (and LegacyMissionImporter). It also includes the Bethesda Legacy Mission Editor Wiki text file I created for that release.
Read the Full Readme during installation for the LMTools Suite for details on all the other recent changes between the 2i and 2k releases.
The LMTools and UUTools both require Microsoft .Net Framework 4.0
The LegacyMissionEditor and LegacyMissionImporter both require Microsoft .Net Framework 3.5
The LegacyModInstaller requires Microsoft .Net Framework 2.0