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Standard Features

The standard features that the mod will have will be applied to each episode such as interactibity which is on the investigate and to do list. Looking at making the weapons more normal and more realistic sounds and other graphical changes! We are looking at a good theme for the mod. Also the voice commands have been changed to those of the Z-secs and the voice commands now run automatically instead of messing around in the console.

Episode 1: The Fight for Racoon City

This features a series of maps based in Racoon City and the UBCS's fight to save Racoon City from the zombies. The zombies are going to be differant than those in Doom 3 we are hoping to maybe change them slightly in look and also make them a lot stronger and so harder to kill. Making a huge wave off them hard to kill.

Episode 2: ----No Name----

This episode is kinda of open and not much development has been done on it, this again will be more maps but as for what we havent decided yet.

Episode 3: Hell on Mars

All the episodes are set back in time from the events of Doom 3 and this episode leads to the UBCS being stationed on Mars. Thats all the information i have on this episode!


The episodes will be released one by one as they are done, we cant release a date becuase of the fact that me and Seeker are quite busy in out school lives and we dont wanna put pressure on ourselves or disappoint any people looking forward to it! Once all 3 episodes have been released we shall combine them and put that up for download with maybe some more features.

Current Development News

So the mod has reached 52% completion but this is only episode 1 of the mod. We have decided to call the mod 'The UBCS Trilogy'' but each episode has its own name. SO epidsode 1 is: The UBCS Mod - Episode 1: The Fight for Racoon City.

Each section shall be explained shortly.

We have managed to set up a small basic version of the mod that has a menu. The mod has been setup for multiplayer only.

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News 2 comments

I'm very happy to tell you that the UBCS mod is going to be done in a few months. In the meanwhile between the last news and this one, there where big progress. UBCS mod is now running online, the Mainmenu works 100% and new voice commands are now available. I've recorded some cool stuff for you and put it on youtube, enjoy the movies :)

P.S.: this site gets a radical change !

Videos :

UBCS MOD Mainmenu :

1st Modtesting (it works online !!!!!!!)

New Voice Commands


Is this gonna have anything to do with Resident Evil at all except the name and logo? Are you guys reskinning stuff and making new models? Making new environments and maps etc? Or are you just sticking the UBCS name on it to attract attention and making new maps for Doom 3......

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Seeker666 Creator

our mainidea is to use the resident evil locations and put them into the futuristic dimension of Doom.Iam mapping on a big city right atm.

here is the storyline :


So your going to ask us what the hell are the UBCS doing on Mars when their part of Umbrella and not UAC. Well Umbrella and the UAC are partners in Business and both rely on each so for materials and help that they decided to create an alliance. Whenever Umbrella was in trouble the UAC would help and if the UAC was in trouble Umbrella would step in.

The invasion of Mars by Hells Forces caused a distress signal to be sent to Umbrella automatically. The UBCS are full deployed to Mars and are dropped off at the Mars City facility to assess the situation. The UBCS must prevent outside interference and do a full sweep and clear of the facility while stopping the demons from teleporting in.

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Nice! but.... It is UBCS so to stay more Resident Evil style, maybe it should be "Genetically Engineered Monsters" instead of Demons, Like a UAC lab break out or something, It's just an idea you dont have to use it :), Good Luck.

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What’s the situation with the mod UBCS mod for doom3?

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The project has been halted: Myself and my team are really busy at the moment with out lives. Work shall resume as soon as possible. I have also received the Source Code of Denton's Mod from Denton and he has asked us to port it over to Open Coop. However not all work has stopped our HQ map in which a public version will be available in the 3rd part of the trilogy is moving towards completition. See our forum for screenshots:

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Hi :)
RPDUmbrellaSTARS here.

The UBCS Trilogy Mod for doom3 is looking very interesting; I will keep a keen eye on this mod. Keep up the good work Guys!!

RPDUmbrellaSTARS Out!
UT04 Killing floor Member.

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Well they have been made by our community.

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If you want more images they are being posted on our forum nearly every day and some cant be uploaded here as they are to big. So visit: to see more!

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