TSLRCM tries to fix to the best of our abilities the issues The Sith Lords had due to being rushed. Containing a host of restored content and fixes many bugs left inside TSL giving you the most polished and best possible chance to get the full experience.
(Note; Not part of 1.8)
Implenting the following instructions for animators;
{[Gameplay Programmer: Fade from black, opens on the circular room, where the black ball is hovering. The player gets dumped to in the center of the room before the droid, and there are a few seconds of the player lying there, before G0-T0 materializes before him.]}
{[Gameplay Programmer: Walks in a circle around the player, or else materializes at different points, to give the simulation of observing the player all over.]}
{[Gameplay Programmer: Materializes very close to the player, as if studying him in the above line.]}
{[Gameplay Programmer: Player gets to his feet in the next node, G0-T0 asks him the question as he stands.]}
Again, feedback is very welcome...
can u make him walk instead of materializes at different points.
Sadly that doesn't seem possible.
It was decided not to include this in TSLRCM 1.8...