The Second Tiberium War is a standalone redefinition modification for Command & Conquer: Tiberian Sun.

Description

The Second Tiberium War 2.1 is here with a whole host of new updates and improvements with the largest being a full length single player campaign! Many other improvements as the return of subterranean strategy and many visual effects make game play far more enjoyable.

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The Second Tiberium War 2.1
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determity
determity - - 136 comments

Campaign ?!?! now were talkin !

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FoxFort
FoxFort - - 1,552 comments

Good work, I love your campaign design !

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Violet-n-red
Violet-n-red - - 492 comments

beat the campaign on easy, was fun :)

some maps are surprisingly complex.

in the last mission spotted a naval yard, but it wasn't capturable and there was a harvester floating in front of it's exit.

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Thank you, the naval yard is a teaser. The harvester shouldn't be there, I'll fix that.

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Violet-n-red
Violet-n-red - - 492 comments

the campaign hinted at another... uh, campaign. do you plan to work on it in the near future? if yes - i assume and i hope there will be much more Nod missions - there wasn't a whole lot of building&fighting; as Nod.

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Ever_Valiant Author
Ever_Valiant - - 347 comments

I was planning on a mini campaign to further the story when Naval units are introduced, somewhat like an expansion. Also a few "event" maps like wave defense, nod will see more focus since the Banshee never saw any use in the campaign.

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Guest
Guest - - 689,207 comments

danke

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Fry_Kickstart
Fry_Kickstart - - 341 comments

Thanks for the Mod. It was a nice trip back in the golden age of the RTS genre. And the new campaign was also nice.
But now i finished it and i am "hungry" for more. So there are more mods out there for C&C Tiberium Sun or Red Alert 2 that brings the full game and a (new) campaign with it?
The only mod i know is this one: Moddb.com

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Twisted Insurrection, Tiberian Sun Warzone, Dawn of the Tiberian Age, and Tiberian Sun retro are some other mods you could try.

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theredmenace_
theredmenace_ - - 258 comments

Would you be able to add the original campaign into it again? I would love to play it with your enhancements.

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Ever_Valiant Author
Ever_Valiant - - 347 comments

I would have to remake them, I made too many changes to make them compatible.

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theredmenace_
theredmenace_ - - 258 comments

Oh, I understand now. I was a little sad that they were cut as I love playing the original campaigns with modded content but that is fair. I hope you do it in the future, regardless, thank you for making a campaign! :)

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Guest
Guest - - 689,207 comments

quik quastion. i cant build further buildings than war factormeans only powerplant harvester and war factory why ?

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Ever_Valiant Author
Ever_Valiant - - 347 comments

If your playing skirmish you have the tech level set to 1, 3 is the highest.

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Guest
Guest - - 689,207 comments

I have tried many mirrors but my 7zip says the file is corrupt or partial.

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Ever_Valiant Author
Ever_Valiant - - 347 comments

Try re-downloading it, but I used WinRAR to compress it.

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WildTurkey39
WildTurkey39 - - 1 comments

right i d/l the The_Second_Tiberium_War_2_1.zip ,installed it,chose size of users,picked map clicked Launch then it flickered then back at same place,clicked launch again & nothing,back to desktop,tried all the maps same thing everytime.

cant play the game

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Guest
Guest - - 689,207 comments

Thank you for your work. This mod is totally breath-taking!
We really enjoy it, with my friends, and we find the multiplayer also very neat, and excitig.

However, I would be happy with more skirmish/multiplayer maps. Can I import the old TS/FS multiplayer maps into The Second Tiberium War? If not, can we create our own maps in the map editor then? Does FinalSun supports The Second Tiberium War?

Thank you for your answer, and keep up the good work! :)

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Ever_Valiant Author
Ever_Valiant - - 347 comments

You can add the old ones or make new with the map editor that comes with it. Just add the maps to MPMaps.ini in the INI folder, then they will show up in the list.

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