The year is 2029 15 years after the virus, most animals are dead now and a civil war has broke out. Tanks, Helicopters, Motorcycles, Jeeps, Rocket launchers, Napalm guns, Poison gas, Full auto machine guns, Armored vehicles, Trucks, Sniper rifles with working scopes, Freelancer has been added, Permenant camps, Build outposts and a Fort, and much, much more

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General news

News

collision meshes don't work on vehicles,

The Team:

Lor Dric

The_Walking_Dead2 scenes

builder of the gods Help with some coding

sorry no version is save game compatible

player can only use guns and melee weapons in battle

if you are playing freelancer make sure you have 8 blank spots in your inventory to prevent equipment loss

h key pick up resources, m key crouch, v key toggles scope, must push 1, 2, or 3 first for the next 2 keys listed, j key sends troops to cover, u key makes troops leave cover

Don't try to fast fire the single shot weapons, that uses ammo but you don't get a shot, aim and shoot these types of weapons, if you want fast fire use automatics

Trading resources for ammo

us, confederacy .556 rounds
aryan, bennet clan 12Ga. rounds
church, woodbury .308 rounds
hagar, miners .42 magnum rounds
cult, marauders 9mm rounds

Can't be played using directx 7 must use directx 9

load textures on demand must be on(checked)

don't send brother,sister,son,or daughter on npc quests

youtube channel Youtube.com

Computer specs reccomended dual core processor, 4 gigs ram 1 gig vid card, might not work with lesser systems

If anyone's having a blue overlay over everything, turn off depth effects. Turn on HDR mode. Change antialiasing mode, this is easily fixed


started work on this again

started work on this again

News 12 comments

started working on this mod again

Add file RSS Files
The Reckoning Third Stage 1.90

The Reckoning Third Stage 1.90

Full Version 75 comments

fixes some dialog, finishes the banners, Trade resources for ammo added, a few other fixes

The Reckoning Third Stage 1 88

The Reckoning Third Stage 1 88

Full Version 30 comments

adds new castle scenes, some more fixes

patch1 for 1 86

patch1 for 1 86

Patch 1 comment

removes the collision meshes from helicopters, which was causing crashes, removes vehicle sounds, which could get annoying

patch 1.85 to 1.86

patch 1.85 to 1.86

Patch

fixes sieges, you use ammo now, changed some kingdom ladies clothes, can't pick up AI ammo belts anymore nor rockets

The Reckoning Third Stage ver 1 85full

The Reckoning Third Stage ver 1 85full

Full Version 3 comments

new scenes added, couple of fixes

missing textures

missing textures

Patch 1 comment

heres the missing textures for the 2 guns sorry about that

Post comment Comments  (0 - 10 of 709)
parkmallbaby
parkmallbaby - - 180 comments

Saved near Nu Bastion and when I loaded the game I was somewhere else up north in the map. What happened?

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Guest
Guest - - 689,068 comments

Rest in Piece, brother

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TallTiger
TallTiger - - 1 comments

I was happened to developed a series of scripts for autometic weapons performing well on both player and npcs, thinking it would be helpful for this mod, and now only to find out the creator is no longer live... Is there somebody who have his sourcecode so we can make some improvements?

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pla-jak
pla-jak - - 15 comments

Do you know perhaps how to make the bows and crossbows work?
During a battle, when I equip them, they just don't appear on me.

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Guest
Guest - - 689,068 comments

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Guest
Guest - - 689,068 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,068 comments

Thank you for creating so cool of a game!

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ace_miner
ace_miner - - 31 comments

How do you recruit regular troops?

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hairboy
hairboy - - 940 comments

You do so by trading in the resource item for troops in Towns. One for scavengers and more for trained riflemen. Also hiring troops in bars as many turn into the regular troops of different factions. Outlined in the reports section

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Wifebeater
Wifebeater - - 13 comments

i know im late but thanks

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