Total-conversion mod for SWBF2 that adds the Mass Effect era to Instant Action. You can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on six new custom maps, all of the stock maps, and all maps from the Sol Map Pack.
The gist of this particular video is to show off what's in store for Tantive IV's future as a map. Owned and maintained by the human Systems Alliance, the ship - whose name might be changed into something to fit Mass Effect - is under attack by the collectors and is at risk of suffering the same fate as the SSV Normandy. A decent number of changes are in store for this map: I plan on editing in a number of scripted random explosions that will actually blow decently-sized holes in parts of the ship. Currently, most that has been changed so far is the lighting and new sounds as well as a few effects. This map is the first of many stock maps that will undergo conversion into Mass Effect locale.
Seeing this after playing ME3's MP reminds me of how bad are the running animations in that game.
I'm serious:
They run sending their butt behind and swinging the weapon in the most awkward possible form.
And don't make start talking about the running with small weapons like pistols.
Wait, which game's running anims suck? :O ME3's, or SWBF2's?
Mass Effect 3, definitely.
In Battlefront the animation is fine, not amazing or bad and it works with the game.
ME3's is ugly and you notice that everytime you stop playing it and look at another game.
The clones make running look good
Clones make everything look good.
Not 2002 CGI. :)
that alarm would leave me deaf with my headset on
damn, these cerberus troopers looks like Brotherhood of steel knights with t-45d power armor
Cerberus? :O :S
collectors
I will admit thow until you said they were collectors i didnt reconize them i thought they were brotherhood of steel with collector rifles at first :b
Man... You can't tell how psyched I am for this.
I don't mean to seem like I'm nagging, but I've been wondering a pair of things.
1) About how far off of release do you think the Rannoch map will make it's debut?
2) Will Tali be a playable hero on Rannoch?
If #2 is yes, I think I will do a quadruple backflip. Considering Rannoch is probably my favorite environment in Mass Effect and Tali is probably my favorite character of all time. :-D
Rannoch's gonna have to wait a lil' while, considering the fact that Fiodis, the map's author, doesn't have a computer on which Zero Editor, the engine's level editor, will run. (Just a note: Zero Editor is very problematic on non-XP/2000 computers.) HOWEVAR, he's actually programming and designing a new version of Zero Editor that will work for everyone! :D
As for Tali, sure, why not? We're adding as many heroes and units as possible as we receive the necessary unit models. :)
By the way, Tali died during my Suicide Mission for my Infiltrator BroShep. :( But thank God I killed the quarians and saved the geth in ME3... I hated those guys, idiots, creating an entire sentient race just for slave labor...
Two things.
1) *quadruple backflip* I know that Zero Editor is such a pain in the ***... I kinda started trying modding SWBFII a few months ago, and I don't have a computer that runs XP/2000 decently... Maybe some day. :-P
2) As much as I hate how they presented the non-Tali quarians, I'm actually pressed to choose the quarians. Then again, I never have to; I found out the formula for total survival in the Suicide Mission.
I may love the geth, but Tali's influence has greatened my appeal for the quarians. Sure the Admirals may have really lowered the general appeal of the quarians, but that's usual military in a nutshell. I'm sure that, if we got a bit more introduction to quarian society, we might learn a bit more. I mean, the Civilian Fleet didn't want the war with the geth in the first place, so it might be safe to assume that not all quarians look to the same doctrine that that asshat Gerrel follows.
none of you managed to help both of them?
Of course not. On every playthrough I save both of them.