Total-conversion mod for SWBF2 that adds the Mass Effect era to Instant Action. You can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on six new custom maps, all of the stock maps, and all maps from the Sol Map Pack.
Tech Armor! :o
Model and textures by THEWULFMAN.
WOW! This looks freaky AWESOME!:)) At last Tech Armor:P!
Is there will be some kind bonus to protected for that?
Epicness.
Will it block the Geth's Carnage?
No, not technically as it's just a mesh and not a power, but we might give the class more health or shields or something like that. :o
Would it be possible to have different damage multipliers for parts of the sentinel protected by tech armor and parts that aren't?
I don't think that is how it works in ME2/3, but since the Mass Effect games can't be completely emulated on Battlefront anyway, it would be a cool 'stylization' of sorts.
Oh God, I freaking wish. D: I gotta say, that would be so freaking nice, but sadly with the way infantry collision is set up, there are really only two damage collision bodies: head and "the rest." Funnily enough, we actually could do that sort of thing with vehicles - give specific parts of the vehicle different damage multipliers.
Damn, that sucks...
However, since Mass Effect 3 describes sentinels as "draw[ing] fire on the battlefield", there is a decently realistic way of doing it...
*give sentinel enclosed Kestral helmet (which looks super heavily armored, and thus headshot-proof)
*apply critical hit to everything not protected by tech armor, including head (which is now on par for protection with rest of body)
*apply regular hit box to everything protected by shields
Just throwing around ideas, lol.
o_o
I like the idea of updating Venus and Luna to support the mod more, all that sounds hella complicated. O_O
looking mighty fine :)
I hate mass effect
Sorry about that my younger brother say that not me!
Well then, this is awkward.