Total-conversion mod for SWBF2 that adds the Mass Effect era to Instant Action. You can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on six new custom maps, all of the stock maps, and all maps from the Sol Map Pack.

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Trouble installing R6 (Games : Star Wars Battlefront II : Mods : Mass Effect: Unification : Forum : Help & Support : Trouble installing R6) Locked
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Sep 10 2016 Anchor

Hi, I'm having trouble installing the mod (the R6 beta). I've run the installer, but I have 2 problems:

  1. When I launch the config tool, all of the picker menus are grayed out; there's no way for me to select any options
  2. When I run BF2, I hear ME music, but everything else appears "stock"

Any Ideas? Thanks!

FYI this is on a Linux machine running Wine, which emulates a Windows XP environment. SWBF2 runs fine and all the mod files have been extracted to their normal directories.

to be a little more specific:

1. this is with the Steam version of BF2

2. When I run BF2, I do see the MEU-Newcomer profile, and the new maps like Earth: Luna and Venus show up in the Instant Action list (in pink). But I don't have the Mass Effect era as an option.

3. The same exact things happen on Windows 10, installing the R6 beta onto a clean install of the Steam version of BF2.

Marth8880
Marth8880 Project Leader
Sep 19 2016 Anchor

Sorry for the delay, I didn't notice this post until now (even though I check every day)!

Could you run the debugger (download it to the GameData folder), go into the Instant Action menu once it's all loaded up, close the debugger, and then post the contents of the BFront2.log file that is created in the GameData folder? Also, would you kindly post a screenshot of the GameData\addon\ME5\data\_LVL_PC\cfg directory?

Thanks!

EDIT:

Oh, also, is R6 the first iteration of the mod you've ever tried, or have you played other versions (that have worked for you) and if so, which?

Edited by: Marth8880

Sep 26 2016 Anchor

No problem; see below. I had similar problems trying to install R5. Also, I have no "cfg' folder in the _LVL_PC directory. I do have a 'ConfigTool' directory, the contents of which are

ConfigTool.exe
ConfigTool.exe.config
ConfigTool.exe.manifest
ConfigTool.xml
config.xml
Resources (folder)



Opened logfile BFront2.log 2016-09-26 2348
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: No custom_gc_5.lvl
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: Found custom_gc_10.lvl
custom_gc_10: Entered
custom_gc_10: No custom_gc_11.lvl. Will stop searching for any more cGC scripts.
custom_gc_10: Exited
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_GetGCButtonList()
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Mission Checker: Entered addme
Mission Checker: addme: Now listening in on AddDownloadableContent() calls
Mission Checker: Exited addme
ME5_ConfigCheck: Checking configuration parameters...
addme.SOL: Mass Effect: Unification (R5) is not installed! Continuing...
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit

Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main

ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: MOVIES\pre-movie.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview ..\..\addon\SOL\data\_LVL_PC\Movies\preview_mr1
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: ..\..\addon\SOL\data\_LVL_PC\Movies\preview_mr1.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview ..\..\addon\SOL\data\_LVL_PC\Movies\preview_pio
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: ..\..\addon\SOL\data\_LVL_PC\Movies\preview_pio.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview ..\..\addon\SOL\data\_LVL_PC\Movies\preview_lun
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: ..\..\addon\SOL\data\_LVL_PC\Movies\preview_lun.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview ..\..\addon\SOL\data\_LVL_PC\Movies\preview_pio
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: MOVIES\pre-movie.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie

Marth8880
Marth8880 Project Leader
Sep 27 2016 Anchor

Interesting...

It sounds like you installed the 30818-30822/06 build only, which requires the full 30818/06 build.

Sep 27 2016 Anchor

OK, that seemed to work. It's strange, because I KNOW I installed both the standalone build and the patch before, but reinstalling both seemed to sort me out.

However, the menus on the configuration utility still don't work.

Marth8880
Marth8880 Project Leader
Sep 28 2016 Anchor
recoil84 wrote:

However, the menus on the configuration utility still don't work.

Sounds like you need to set the directory paths, which you can do via the Tools menu:

If you need help with how to set each directory, refer to the help manual found in the Help menu:

Oct 4 2016 Anchor

No, that's not it. The menus on the config utility don't work on either the Wine/XP/Linux install or on Windows 10, even with the config directories selected properly.

Marth8880
Marth8880 Project Leader
Oct 5 2016 Anchor

Hmm. Do you have .NET Framework v4.0 installed? (you should already, especially if you're trying on Win10)

Edited by: Marth8880

Oct 5 2016 Anchor

Yep, it is is installed in both cases (apparently .NET 4.0+ is built in to Windows 10). I installed it explicitly in the Wine / Linux case.

Marth8880
Marth8880 Project Leader
Oct 6 2016 Anchor

Oops, completely forgot that you mentioned you don't have a cfg folder. Here: Puu.sh

Extract it into GameData\addon\ME5\data\_LVL_PC. Make sure you don't have another cfg folder inside of the new cfg folder though! The directory should look something like this:

Oct 10 2016 Anchor

Thanks! On the Wine/Linux install my cfg folder was empty, but once I added the contents you attached then the mod works MUCH better (more complete list of maps, ME era available on all maps, the backgrounds and music all work, etc.).

On the Windows 10 install my cfg folder already had all these files. However, SWBF2 crashes whenever I try to load the mod (this is not a new problem; I just haven't been able to get it working properly on Win10).

In both cases, there was no change to the menu behavior; the config utility menus don't work on either installation.

Marth8880
Marth8880 Project Leader
Oct 12 2016 Anchor

On the PC that it crashes on, could you run the debugger, try to load up a map in the ME era, allow the game to crash, and post the BFront2.log file? Be sure to include a note of the map and mode that you attempted to load.

Oct 12 2016 Anchor

Prothean Skyway, Team Deathmatch, Windows 10

For some reason the game launched in windowed mode when I ran the debugger.

Opened logfile BFront2.log 2016-10-12 2150
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: No custom_gc_5.lvl
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: Found custom_gc_10.lvl
custom_gc_10: Entered
custom_gc_10: No custom_gc_11.lvl. Will stop searching for any more cGC scripts.
custom_gc_10: Exited
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_GetGCButtonList()
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Mission Checker: Entered addme
Mission Checker: addme: Now listening in on AddDownloadableContent() calls
Mission Checker: Exited addme
ME5_ConfigCheck: Checking configuration parameters...
ME5_ConfigCheck: Shell Style is MASS EFFECT: UNIFICATION
ME5_ConfigCheck: Mass Effect: Unification is ENABLED
addme.ME5: LZX not found! Continuing...
ME5_ConfigCheck: Checking configuration parameters... Done!
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.ExitMessage Severity: 2
C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_mainifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
ifs_sp_campaign: Input_Accept(): Entered: [Nil]
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: MOVIES\pre-movie.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview ..\..\addon\ME5\data\_LVL_PC\Movies\preview_pro
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: ..\..\addon\ME5\data\_LVL_PC\Movies\preview_pro.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
Checkbox for check_era14 clicked
this.CurButton = check_era14
cur_button = nil
this.CurButton = check_mode7
cur_button = nil
custom_AddMapNew()
custom_printTable(): table: 05EE62CC
The key, value is: change table: 05EE62EC
The key, value is: blue 255
The key, value is: isModLevel 1
The key, value is: movieName preview
The key, value is: bSelected 1
The key, value is: era_n 1
The key is mapluafile, the formated value is: PRO<A>_<B>
The key, value is: mode_ctf_n 1
The key, value is: green 96
The key, value is: mode_tdm_n 1
The key, value is: movieFile ..\..\addon\ME5\data\_LVL_PC\Movies\preview_pro
The key, value is: red 255
custom_printTable(): Returning
custom_printTable(): table: 05EEB76C
The key, value is: key mode_ctf
The key, value is: subst ctf
The key, value is: showstr modename.name.ctf
The key, value is: descstr modename.description.ctf
The key, value is: icon mode_icon_2ctf
custom_printTable(): Returning
gMapEras[i].key = era_n Era = era_n subst = n
Adding map: PROn_tdm idx: 1
this.CurButton = _map_add
cur_button = nil
this.CurButton = Launch
cur_button = nil

Marth8880
Marth8880 Project Leader
Oct 13 2016 Anchor

Are you able to play the game on any of the stock maps in the CW/GCW eras? If not, try going into the Audio options tab and set Mixer Config to Disabled, and then try to play a map.

Oct 15 2016 Anchor

That was the problem - I had to disable the mixer. Now MEU is running well on both systems (albeit with no sound on Win10, but I see that that's a common problem with SWBF2). The config editor menus still don't work though. Thanks for all the help!

Marth8880
Marth8880 Project Leader
Oct 15 2016 Anchor

Figured that was the issue. With that said, you can easily fix it by enabling the Stereo Mix device (sometimes called "What U Hear") in the Recording Devices window found here:

If neither device is listed, it might be hidden. To unhide it, right-click anywhere in the window and make sure "Show Disabled Devices" and "Show Disconnected Devices" are both checked.

If it's still not listed, simply plugging a mic (a pair of headphones works too) into your sound card's mic jack should fix the issue.

Jul 2 2017 Anchor

This thread actually helped me so much just now!!! Thank you so much!

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