Total-conversion mod for SWBF2 that adds the Mass Effect era to Instant Action. You can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on six new custom maps, all of the stock maps, and all maps from the Sol Map Pack.

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Star Wars Ultimate Mod Pack with Mass Effect Unification mod? (Games : Star Wars Battlefront II : Mods : Mass Effect: Unification : Forum : Help & Support : Star Wars Ultimate Mod Pack with Mass Effect Unification mod?) Locked
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Apr 24 2017 Anchor

Hi everyone, I don't normally post often on forums whatsoever, so this is fairly new to me. I use a mod pack called "Star Wars Ultimate Mod Pack" (Simple, yet glorious), It contains 30GB worth of content from various mod/map authors all given credit by the creator of the mod pack himself.

Here is the website of the Ultimate Mod Pack if you wish to take a look, it's pretty neat. Swsaga.ru

Anywho, there is a feature on the Mod Pack Launcher called 'Enable User Mods' This enables any mods that are not on original list (So long as they are compatible with eachother) and you have to manually place them in this destination E:\Steam\steamapps\common\Star Wars Battlefront II\GameData\Addon

It's a fairly simple concept, and it seems to work well with other people. But I haven't seen anyone who has tried Unification on it. I've recently gotten addicted into the Mass Effect series and wish to see if there is some way I can achieve making Unification work on this Mod Pack. I've tried it once by simply installing the Unification mod (R6 Standalone to be exact), I've dropped the GameData folder into the Addon folder (I understand how naive that sounds) So after that failed, I took the contents OUT of the GameData and placed it into the Addon folder once more. Didn't work.

I'm a bit stuck, can you help me? I'll be glad to deliver any help I can on my end if requested.

Marth8880
Marth8880 Project Leader
May 17 2017 Anchor

The Ultimate Pack is not supported by MEU, and we highly advise against using the Ultimate Pack for a multitude of reasons - the biggest reason being the fact that its creator never asked permission to include any of our mods in it, which is not okay.

In any regard, installing MEU via any means other than with the installer will cause issues with aspects of the mod (oftentimes with the Configuration Utility and its associated config files). When the installer is run, it doesn't just copy the mod's compiled LVL files to the right places, it also executes a number of custom post-install scripts that perform various operations. With that said, when MEU's installer is run, the specified installation directory needs to be correct, otherwise the post-install scripts won't work as they should and problems will arise.

I've dropped the GameData folder into the Addon folder (I understand how naive that sounds)

What do you mean by this? By "GameData" folder are you referring to that which is installed by MEU, or are you referring to the original GameData folder included with the game?

Something else that would be helpful to know: Does MEU work fine without the Ultimate Pack installed?

Edited by: Marth8880

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