This modification fundamentally changes gameplay concept to make it more interesting and different. Also it includes a new campaing with old good beloved factions (America, China and GLA). Get ready to see a lot of new units and improvements:)
Ok! Lets start!
First I want to say I doing China faction units and stuff (as you probably already saw). So nearest time you can see only Chinese stuff..
Now I want present you nicestilized card:
As you can see here I changed some access requirement for several buildings. I explain why:
The first thing you should note that the barracks reclassified by tech lab (provides some infantry technologies), and instead of a military factory will be a military camp, which in addition to vehicles produces infantry units. Everything is quite logical you see:D
Now about new unit class: Field Commander
I recently presented this render:
Commanders used to capture control on checkpoints like oil derrick in original which provides credits. You'll right if you thought that soldiers now lost capture ability. But now they can sabotage enemies structure.
Thats all. Wait for new updates soon!
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all dead ?
Look like yes, Commander...
AlexPsycho, bro, you get a file on here soon and i will totaly just dump Rise of the Reds out the window, seriously. i am not joking XD
Can I donloaw this mod or it's not done yet?
if all you units keep looking realistic i might have to dump ROTR out the window XD
Engrish grammar aside, I see a lot of potential for this mod. Keep up the good work :)
Did you has plan to create new general or only enhanced old general's arsenal?
I'm didn't thought about adding new generals. I like old generals.
Then how about add some new stuff for old general?
or someting like.. new gameplay system.
I'm doing new stuff at the moment. If you have any suggestions about adding new stuff, I can accept them here
Okay i got it now. Keep up the good work
if you need some help, I will try to help. :D
Thanks mate:)