Global modification for BFME2 1.06 with Gondor, Mordor, Arnor, Angmar, Mithlond and Rhun. In the final version you can see updated graphic, optimization of performance, a lot of new units and heroes, big stone walls, more realistic ships, artillery and more.

Report RSS Sky Hammer (Iron Hills)

Description of Iron Hills fortress and new screenshots and video.

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Today I want to show you new stuff of new faction - Iron Hills.

Dwarven base (only 2 buildings yet):

Fully upgraded fortress:

There are six upgrades for the citadel:

  • "Banners" - nearby allies gain bonuses.

  • "Barrels" - increase fortress armor and heal nearby allies.

  • "Flaming munitions" - fortress and its expansions shoot enemies by fire arrows.

  • "Boiling oil".

  • "Dwarf craft" - increase fortress armor.

  • "Sky hammer" - set special mechanism on the top of the fortress and crush your enemies.

And video, where you can see dwarves and sky hammer in game:


Looks great, keep up the good work!
And I must say that I enjoyed the hammer shooter from the fortress :D

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Well, it kind of doesn't the resemble the dwarfs we know at all... I don't wanna be annoying, but this mod seems to approximate its models too much to our own real world architecture, which kind of does away with fantasy. I can understand that with Gondor or Arnor, but the dwarves are supposed to be a completely different race, with a different mindset and different culture.

P.S. That isn't to say that I don't love the new proportions and more realistic graphics, because I certainly do, but it lacks design and imagination.

P.S.2 Was that really a christian cross and cannons that I saw in a video trailer of this mod??

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What do you mean it "lacks design and imagination"? Because he didn't copy Peter Jackson and decided to use his own brain and creativity to make a dwarven faction that is unique?

I hate Peter Jackson's designs. The only Middle Earth race that looked good in the movies were the Haradrim and some of the Orcs.

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