The Great Work
AdventureYou are Charles Longden, an archaeologist studying Minneburg, a German castle abandoned due to recent cave-ins. You are sleeping late one morning when...
You wake up in a room... This is my first custom story, enjoy :)
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You are Charles Longden, an archaeologist studying Minneburg, a German castle abandoned due to recent cave-ins. You are sleeping late one morning when...
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Hey kid when will you release/make full the full version of this?
I cant download it
Good maps bright enough, but the keys were such ones, as he always had the keys to open the doors and all and also became semmoinen that when the door aukasi so always came Morso almost but not always good maps'm proud of you, you did a good lever arch file had no reason to criticize.
I appreciate your opinion :)
Here are my thoughts on the demo.
STORY- You should work on the story more instead of having the character wake up in a room, not knowing where he is. There are tons of mods that start out like that.
Level Design- In the first map there was no lighting whatsoever, just the light sources producing light. There isn't much detail around and walls do have minor gaps and glitches. In the second map, wall glitches galore. All the walls had gaps, use pillars!
Third map, why is there a bright boxlight and where is all that light coming from?
Some rooms where missing a ceiling and alot of planes were colliding with eachother.
Gameplay- The entire gameplay in this mod was just to find keys and open up doors to find more keys and a way to open more doors to find keys.
I know this is your first mod but you should fix and do more on your work before releasing a demo. Sorry if I sounded too harsh but I know you could put alot more effort into your work. I wish you the best of luck on your project. :)
okay :)