A total conversion of Troika's 'The Temple of Elemental Evil' for the classic D&D module 'The Keep on the Borderlands.'

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NOTICE

The Keep on the Borderlands has been upgraded to version 1.0.1. Please see download link below.

***

It's been a long time coming...

The Circle of Eight Team ( www.Co8.org ) is proud to announce that the Keep on the Borderlands mod is finished and available for download: get it right here at ModDB.

Keep on the Borderlands 1.0.1

What is Keep on the Borderlands?

KotB is a new module - or total conversion, if you prefer - for the Atari game Temple of Elemental Evil. It was created by modders at the Circle of Eight fansite and freely distributed. It requires the original Temple of Elemental Evil game, patched to patch 2. It does not require any other mods from Co8, such as Co8 8.0: it is a separate module to ToEE and not a mod of it.

KotB 1.0 Full Version KotB 1.0 Full Version

KotB is for starting level players. It attempts to push many elements of the ToEE engine to their limits, using the engine's capacity for animations, quests, skills, feats and dialogue, as well as combat, to produce an adventure game in the classic puzzle-solving mode. There is considerably more thought required to finish KotB than ToEE: though all the information is still given in the game, and it is not excessively difficult, just more thoughtful than the original game.

KotB 1.0 Full Version KotB 1.0 Full Version

The aim of the game is simple. The player controls one or more characters who have arrived at the Keep on the Borderlands seeking fame, fortune and adventure. The player needs only talk to the NPCs of the Keep and surrounding locales, and role-play their character, to find a variety of adventures, culminating in a journey to the infamous Caves of Chaos, where the party can fight, work for, manipulate or despoil the various tribes of monsters.

Features of Keep on the Borderlands

Keep on the Borderlands expands on ToEE's excellent simulation of the D&D3.5 engine with the following additional features:

New skills - Alchemy, Handle Animal, Climb, Use Rope, Knowledge (Nature), Speak Language, Disguise and Forgery (NPC only) - and additional uses for skills such as Appraise, Perform, Spellcraft and Sleight-of-Hand
New class abilities such as Wild Empathy, Slow Fall, Illiteracy, new familiars, better control over animal companions, new spells, Domain skills, class-specific quests
New racial abilities such as Stonecunning and racial languages
Over 60 new maps to explore, with more interactive environments (such as desks, shelves and cupboards commonplace) and over 40 quests
Heaps of new and classic equipment from the PHB such as Disguise and Climbing kits, new magic items, and many alchemical items.
Deeper, more thoughtful quest progressions, usually with multiple ways of completing quests.
Day / night routines for most NPCs.
'Black Market economy' with stolen items and fences.
And of course the new spells, new equipment and bugfixes that Co8 brought to ToEE, including more than 60 new feats.

Please post feedback at www.Co8.org, and enjoy!

Keep on the Borderlands Demo Released

Keep on the Borderlands Demo Released

News 1 comment

Circle of Eight is pleased to announce the release of our demo version of 'The Keep on the Borderlands.'

More Keep on the Borderlands Media Released

More Keep on the Borderlands Media Released

News

In anticipation of our soon to be released demo version of The Keep on the Borderlands, Circle of Eight has released another batch of new media.

Keep on the Borderlands Demo Date Announced

Keep on the Borderlands Demo Date Announced

News

The Circle of Eight is happy to announce that after a long period of development and testing, we will soon be ready to release the demo version of the...

Mod and Indie News Recap

Mod and Indie News Recap

Feature 7 comments

We check out the some of latest modDB and indieDB headlines plus your weekly dose of Monday Night Indie.

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WorldEd and V2Brute

WorldEd and V2Brute

Full Version

The Official WorldEd and V2Brute programs for editing Temple of Elemental Evil mobile objects and visual particles. Previously released by Atari as part...

Keep on the Borderlands 1.0.1

Keep on the Borderlands 1.0.1

Full Version 4 comments

A total conversion module for Troika's 'The Temple of Elemental Evil.' CLICK 'READ MORE' FOR SYSTEM REQUIREMENTS, COMPATIBILITY NOTES, AND INSTALLATION...

Keep on the Borderlands 1.0.0

Keep on the Borderlands 1.0.0

Full Version 12 comments

A total conversion module for Troika's 'The Temple of Elemental Evil.' CLICK 'READ MORE' FOR SYSTEM REQUIREMENTS, COMPATIBILITY NOTES, AND INSTALLATION...

Keep on the Borderlands Demo Final

Keep on the Borderlands Demo Final

Demo

Final version of the demo of the Keep on the Borderlands mod for Atari's Temple of Elemental Evil. Created by the Circle of Eight (www.co8.org)

Post comment Comments  (0 - 10 of 19)
Guest
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SS-Plinskin
SS-Plinskin - - 135 comments

Hi, I LOVE TOE... is there a way to make this an MMO or play it in a LAN party?. Regards.

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xebx
xebx - - 34 comments

Thanks for the patch.

Salu2

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NIKI87
NIKI87 - - 488 comments

It wont let me begin it says wrong alignment and nothing found when i use the secret door search tool by the stairs near the portal.

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Guest
Guest - - 689,333 comments

When creating your party for KotB, the party alignment MUST be either Lawful Neutral, Neutral Good or Neutral Evil AND you need at least 1 PC with a minimum of 3 Search skill. Any other party alignment or lack of Search skill won't allow you to leave the starting location (if you see a red "wrong alignment" message flash on screen as soon as you start, esc-quit the game and restart with one of the three I listed).

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Guest
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88coog
88coog - - 2 comments

thanks....a big fan of all the co8 mods, love that there is something new.....you folks rock!

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notmydesk
notmydesk - - 5 comments

Does it include the Caves of Chaos? That's the part I remember best from the original module.

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notmydesk
notmydesk - - 5 comments

Disregard. Says it right in the description. Doy!

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