A Mod for Dawn of War: Soulstorm. Adds new units, voices, upgrades and strategies.

Post news Report RSS August Patch Launched

A full reinstall will be required to install the mod. Delete the OLD "ImperiumofMan" folder and install the parts again. Do NOT simply overwrite the files because you will encounter bugs.

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August Patch has been released!

A full reinstall will be required to install the mod. Delete the OLD "ImperiumofMan" folder and install the parts again. Do NOT simply overwrite the files because you will encounter bugs. Make sure to also grab the objectivepoints_SS if you do not have it (or you are first time installer).

This mod adds a few more things to Chaos, Imperial Guard, Space Marines and Steel Legion.

The next patch will begin focusing more on Orks, Eldar and Necrons.

Some other changes I am considering atm:

- 'ardboyz squads reinforcement times to be decreased and weapon upgrade times to be normalised into their original counterparts. Cost will be decreased as well.

- Space Marine Vanguard and Sternguard squads sizes are initially going to reduced from 4 down to 3, Reinforce cost will be increased from 50/15 and 55/15 respectively to 60/20 and 60/20. Reinforce times will not be affected.

- Daemon Hellspawn will no longer cost squad cap to bring in line with other relic unit changes.

- Death-Cult Assassin will be moved from Sisters barracks to HQ

- New Sister of Battle Units: Dominions and Retributors.

- New Orc units: Kommandos, Lootas, Grots

- Stalk Tank pop to 2.

- Stalk Tank price decreased from 170/260 to 150/210.

- Hell Drake Melee to be removed since it interferes with attacking.

- Chaos Marine Havoc squad AI updated

- Guard inferno cannon hellcannon range increased.

- Tau Vespid wingsting squad cap is now 0

- Greater Knarloc support cap is now 0

- Inquisition Purgators AI updated.

- Accuracy buff for the Steel Legion Thunderer.

- Implementing new Tau Broadside rules (No population cost can deploy 3 per HQ)

- Grot Squads will not cost population but you can only deploy a limited amount per HQ.


Also I am open to any suggestions on what unit/units you would like to see in the Mod so please feel free to post. I will update this list regularly until the patch is done ^^.

Edit: As an apology I will now list additional units which will be in the patch:

For Orks: Skarboyz, Battlewagon, Grot Stompa, Gunwagon and Battle Fortress.

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