A Realist Fantasy Project for Crysis, featuring an engaging story, immersive environments and a deep, highly realistic combat system all presented with a cinematic sensibility. The IW Team is recruiting. We are seeking animators, coders, modellers and texture artists.
This set of images shows some of the new food-stuff assets I have been working on. At the moment they don't make up a very balanced diet, but I will soon be adding to this assortment.
Present so far are a leg of smoked ham (with large knife), a wheel of cheese (with a smaller knife), brown onions and two new loaves of bread (one round, and one in a more traditional shape). The cheese is probably made from goat's or sheep's milk, the bread is sour-dough.
holy crap!! this looks awesome! such detail! very good job! great work with aligning the textures wuth the models!!
Yep.. The big plate looks a bit silly though (hard edges and looks completely flat.. also it would look better if it were shinyer ,doesent matter if its ceramic or iron), good textures on the food.
Yeah, the plate was a total rush job - the hard edges are evidence of that.
I'll be making a nice specularity file for this kind of metal to emphasise that it is somewhat scuffed and tarnished :)
oh, it made me hungry. great work guys
Same here! Excellent detail.