A Realist Fantasy Project for Crysis, featuring an engaging story, immersive environments and a deep, highly realistic combat system all presented with a cinematic sensibility. The IW Team is recruiting. We are seeking animators, coders, modellers and texture artists.
Another set of images, these with a few longer shots of the street.
Looks pretty solid, you guys considering using some light post-processing to help keep it looking fresh and different? (From a purely design standpoint).
That could certainly be a feature, but I'm aiming to keep it realistic above everything else. There will almost certainly be post-processing effects applied to mimic the effects of fatigue and injuries.