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"Time is running out for me. The things that I've been keeping hidden in the past, may haunt me at my final hour. I cannot let it loose my focus. The days of researching are over, the time to act is now. I know this man can help me. For the days of those worlds, and the innocent lives are at deaths door."

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Vordz
Vordz - - 16 comments

Very nice job. :o

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jssjr90 Author
jssjr90 - - 232 comments

Thank you XD

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blackdragon121
blackdragon121 - - 187 comments

nice video man

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TheUnbeholden
TheUnbeholden - - 3,603 comments

Wow, I don't think I've ever seen that before.

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jssjr90 Author
jssjr90 - - 232 comments

First! Now I can say that legitly instaid of youtube.

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FlawlessHappiness
FlawlessHappiness - - 191 comments

What the .... did you do when there were 2x 3 black keys next to each other? That doesn't make sense to a real piano.

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jssjr90 Author
jssjr90 - - 232 comments

I do not get how Frictional Games could have messed up on the piano model. I just followed the tones for each key, if I did not; the rest of the piano would have been 3 key tones higher or lower than what it relay is.

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KittyBubbles
KittyBubbles - - 14 comments

Yeah, always close the doors and throw away the chairs! xD
Ahah either way, that looks fantastic!
Good job :D

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umbakarna
umbakarna - - 580 comments

One word: Excellent :)

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Guest
Guest - - 689,230 comments

I've seen this sort of thing before, but, there were only 12 interactive keys, therefore proving pretty much useless to be honest, but it was quite good as it was the first time I've seen an interactive piano. You, however, have made every single key interactive, which makes it awesome.

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GeeTarS
GeeTarS - - 11 comments

That's my comment btw, just forgot to sign in xD
Anyway, another thing to add:
The description you have put seems to make Amnesia into a whole new level of enjoyment and interactivity from the player with the objects around them. This is simply awesome. I wish you good luck on your custom story, really looking forward to it.

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Description

This will be the level of interactivity that you will see in my custom story. Remember the good old classic point and click adventure games? Almost every object you click on the protagonist will say something about the object. You will also be able to function certain objects as well. Such as a TV, opening and closing curtains, turning on and off lamps, turning on and off pluming devices, ect. This is the level of detail that you can expect from this custom story.