UPDATE 10/07/19 (UK): hey guys, update once again. Sorry to make you download this even bigger file, but trust me it's worth it. In this let's say V1.2 the infection has been tightened up allowing for proper armour and weapons on the transformed elites as well as tightened up scripts to help with t-posing appearing rarely. There has also been a few changes included in the scripting in one or two levels fixing a few things as well as encounters with marines in the end of infestation. If you downloaded before the date above please re-download and enjoy the new things and improvements.
First off this all happened super fast and now it's all working I'm so damn happy about the things that I never thought could be possible being done and added to my campaigns.
First off, infection. Gravemind, the guy who made the cool infection forms, has truly outdone himself again with his contribution to this update. Actual infection of live hosts with animations to fit. I couldn't believe he did it either tbh but now it's done by him, and it's done damn well. Cannot thank this man enough for his contributions to this mod and his continued support of it since the start, give him a big hand for doing all he's done.
A few fixes. Along with the added infection I have tried to help make the maps accommodate it, things were already crowded out there and now there's more for you to fight with so stay frosty and pop them shields on higher difficulties. Hopefully the changes haven't made the campaigns either too easy or hard, please feel free to provide me with feedback in the comments. There has also been a major fix the move to OS which is THE PLASMA RIFLE IS FIXED. Somehow that did it and now we're up and running with the glorious high-polly halo plasma rifle, not the one from half life lol.
A few changes. The changing to OS and yelo files has opened up a load of stuff for me to do. To vary up recuperation there's now an enforcer for you to fight with music fixes provided throughout. We now have better jackal shielding textures thanks to the files that weren't being used as long as some improvements in other areas. I've tried re hauling most of the scripting for some levels so that some sounds aren't so loud and timing is better on certain mission.
Halo1.1 bug when using higher resolutions. If you're flood HUD is not fitting the screen please use f7 to turn off scaling in the second part of the menu.
Thanks for reading this massive ramble and hope you enjoy the updated mod.