The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!

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MrTimm
MrTimm - - 4,994 comments

Hmm I thought the US patriot defense missle system had this doing some times as a glitch.

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Alexei_Stukov Author
Alexei_Stukov - - 5,499 comments

No patriot have assist weapon which is not same ;)

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Pedro_M4a1
Pedro_M4a1 - - 108 comments

Congrats man, mechanics like that make me be a loyal fan of this mod

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Alexei_Stukov Author
Alexei_Stukov - - 5,499 comments

I know ;)

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Eduardo82
Eduardo82 - - 256 comments

Beautiful!

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GrechHerald
GrechHerald - - 202 comments

Nicely done. I like it already.

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Ahrimansiah
Ahrimansiah - - 3,216 comments

wow ***! i always wanted to do this for A10 in my mod and most of air units! how did u do that?!!

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Alexei_Stukov Author
Alexei_Stukov - - 5,499 comments

You know the answer, it is a secret and my trade mark :P

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Kabal_M11K
Kabal_M11K - - 194 comments

Let me search in your ini files

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eil
eil - - 839 comments

impressive! will it work wise versa, with plains going in group and attacking each different targets?

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Alexei_Stukov Author
Alexei_Stukov - - 5,499 comments

Only air targets. If the target is dead or out of range the missile will go down and die(explode)

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eil
eil - - 839 comments

too bad this doesn't work for ground.

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Alexei_Stukov Author
Alexei_Stukov - - 5,499 comments

I can make it for ground too, but will see how it will look like ;)

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Ahrimansiah
Ahrimansiah - - 3,216 comments

you should definitely make this system for A10 AGM missile to target multi ground targets! :D

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eil
eil - - 839 comments

the most i'd wish to see this system for air planes. say you select a group of 4 PakFa, make an attack-move order in direction of enemy, and after they meet a hostile group each attacks different targets.
btw it seems to me your secret is not about units behavior but about projectiles. 8)

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Alexei_Stukov Author
Alexei_Stukov - - 5,499 comments

You are correct, but with small and fast missiles fired from short distance it is a bit hard to be implanted, but will see :) I can try with something :)

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CommanderDef
CommanderDef - - 3,097 comments

What if the second target is on the other side of AA range? Will the missile turn and go back all that distance?

Looks great!

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Alexei_Stukov Author
Alexei_Stukov - - 5,499 comments

If it too far the missile can not go... It has fuel limit and also vision limited range :)

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Dead|Wing
Dead|Wing - - 3,063 comments

Excellent work Alexei, this feels like a first for SAGE.

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Shadow_Micha
Shadow_Micha - - 3,865 comments

Dang, the second missile is looking for another target.

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nuclearsnake
nuclearsnake - - 309 comments

At that moment the pilot knew, he ****** up!

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A34Comet
A34Comet - - 27 comments

emmmmm

looks like it is a sucide attack unit rather than a single missile

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JuanDela_Cruz
JuanDela_Cruz - - 287 comments

contra too have done this

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Adriane[Deathscythe]
Adriane[Deathscythe] - - 158 comments

yep - yanwang and frog missiles upgrade in airforce

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tom111
tom111 - - 786 comments

Kono PATRIOT da!

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UweWeber84
UweWeber84 - - 604 comments

Cheesy, love it! :)

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Kabal_M11K
Kabal_M11K - - 194 comments

I thinks the missile is alive, I mean the projectile is a unit somehow

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FLAYTREP
FLAYTREP - - 86 comments

The clip is super))

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Guest
Guest - - 689,283 comments

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paradox1903
paradox1903 - - 105 comments

AWESOME

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Description

Hello Guys, we've been able to upgrade our multi targeting system to new high level.
This is something unseen in Generals. Soon will show you another one unseen feature. Be around ;)
This video was created by my teammate Ivan