The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!
This is the new patch for the TEOD version Beta03. It comes with installer that automatically replace the older files. Uninstall all mod form the previous uninstall icon of the Beta03. For new bugs let me know.
Nice,hope we won't see any more pinky SU-47,and topol-m huge bugs ;)
Thx for patch Alexei :D
SU-47 isn't in the game so it can't be pink :)
lol,So its removed with patch right? Or my game was ****** up when I was able to see it?
It is already removed in 3rd Beta.
And yes patch is just in time. Thanks.
I re command you to remove all older files of the mod and install fresh copy TEOD-Beta03 and then the patch
What does this patch fix?
Topol M launch problems. Also BMP3- damaged model was missing.
Corrected some INI codes. Tunguska ground attack power is reduced.
TOPOL-M patch is very much needed. Thanks. Will comeback with feedback after playing.
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Also i have a small suggestion regarding general powers. Currently some powers cannot be accessed for certain tech trees, but they can be selected from the generals promotion menu. (ex: Sometimes i select the smerch storm and i can't use it since im playing ballistic. ) It would be good if inaccessible powers are removed from the general powers list. If it is not possible to do so, maybe you can change the tool tip text that explains what the command power does to tell which tech tree can access the generals power.
I know that, but for now after one game you will know what to do.
Yes people get used to it :). Btw the TOPOL-M seems to have been nerfed alot which i think is a good idea...sometimes i feel its a bit too much.
What you mean nerfed ?
i mean attack damage reduced :).
I reduced it because It was to strong. But I reduced and reload time from 2 and a half min. to one min. Also attack range is reduced.
Yep i noticed. Actually i complained after 2nd beta release that it was too strong :). I'm happy with the current strength. A little bit more strength would also be good. Perhaps its something you should wait for more feedback from others :). Played US for the first time today. Played tactical weapons and found them balanced OK in the skirmish i played.
Уважаемый у меня возникли трудности с запуском,что можете посоветовать?
Снеси все предидущие версии мода(если ставил) и удали из папки файл ScirmishScripts (Только вообще не удаляй, скопируй его куда-нибудь). Поставь если еще не ставил патч ZH 1.04. Теперь инсталлируй в папку ZH мод TEOD 3я бета, а потом патчик для 3й версии (убедись что новый ScirmishScripts стоит там где стоял старый). Кстати как сама версия ZH так и патч 1.04 должны быть буржуйские.
I have a problem. When i start a skirmish and an AI is USA it doesn't pick a class or whatever it is. It only builds a barracks a power plant and a supply dock!!??? Is it a bug or what???
No you didn't do right the instructions about skirmishscript file. Delete this file from your Zero Hour-Data-scripts folder. For uninstall read the readme file of TEOD
Topol-M with 3 warheads has a funny bug. :)
When you launch it centered on some building, only surrounding buildings gets damage, but the building you centered it on, doesn't get any damage. :)
Spasibo for all your work Alex!
That's happen because the damage radius of the nuke war heads is small. Just to not be OP.
I got a little bug, It tells me that my Airfield is full, but there are only 3 airplanes, but then, I minimized the game, and when I return, the plane is there again.
Hope I helped :)
serious error :( what to do?
No sound ?