The Dark Times is a Star Wars Battlefront II mod with a heavy single-player focus. It adds many new features to the game, including (but not limited to!) wave modes, randomized units, heroes, and skyboxes, and AI hero support. Its sequel, Rising Son, adds more of the above as well as several new maps and scripted missions.

Post news Report RSS New map: Nar Shaddaa: Docks

One of the new maps added recently to Rising Son - the large urban planet "Nar Shaddaa."

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This is another map I had a fun time making - similar to Kashyyyk: Treetops, Nar Shaddaa: Docks was more an experiment in building a structurally believable environment than anything else. Again, like the Kashyyyk map, the problem is one of perspective - I don't have infinite resources available, but my goal is to create a planet-sized city, and since I'm so high up, I can't rely on my skydome for the entirety of the detail.

This map actually ended up being significantly easier to procure the desired effect than it was for Kashyyyk - most of the work in that direction was just building prop skyscraper after prop skyscraper. I built in excess of about twenty different buildings and scattered them around (and below) the main map area, and in combination with the skydome, it ended up creating a relatively believable city. Since a city is a lot "busier" than a forest (ostensibly), I could play around with a few more additions to give the city some life - several different elements move throughout the map: a small cargo train through a train station, several different frigates fly in, land, and take off.

Nar Shaddaa: Docks screenshotsNar Shaddaa: Docks screenshots

I also thought this was one of my better maps in regard to integrating form and function. The map itself is designed around a small docks area - a control tower-esque building, through a loading dock, to a large dock (with which is docked a freighter), to the inside of the freighter.

Nar Shaddaa: Docks screenshotsNar Shaddaa: Docks screenshots

There are actually several small easter eggs in the map that the average player won't notice - all the signage is consistent, in-universe, there's a propaganda news broadcast re: Alderaan, a control terminal with views of several different areas on Nar Shaddaa (really small clips from other games featuring the planet), the freighter you go in - which is immediately recognizable as no more than a large, boxy structure - is actually one of the most common freighters from the X-Wing/TIE Fighter series (you would not notice this unless you zoomed out from the map, though).

Nar Shaddaa: Docks screenshotsNar Shaddaa: Docks screenshots

And as with most of the maps, this one alternates between a couple of different environmental settings - either a standard dingy night or a rainy night. The rainy night actually appears to be "cleaner" than normal and this is intentional - consider that on the rooftops of a large city, the sky and the area will appear much cleaner after a hard rain than any other time.

Nar Shaddaa: Docks screenshots
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Cervi_Messias
Cervi_Messias - - 1,898 comments

Nice, i am looking forward 2 this

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Iceelite
Iceelite - - 262 comments

loks cool

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