Hey guys, this mod is just full of things that I'd like done in a mod, I do this for my own enjoyment, and hope that others will enjoy it to!
This mod is just me fiddling with The Rise of The Witch-king how I like. My current aim is to further diversify the factions in ROTWK and bring a better experience to the player.
This mod is based on patch 2.01 but I will try to fix important game bugs that the 2.02 community have dealt with already and include Widescreen UI and maps if I can.
So far my progress is:
Current units have been reskinned:
- Rohan Spearmen ( Now Rohan Pikemen)
- Mordor Easterlings (Now Easterling Pikemen)
Units added:
- Mordor Easterling Swordsmen (Same stats as the Angmar Dark Dunedain)
- Gondor Pikemen ( Slightly higher stats than the Rohan Pikemen and have a different Formation)
Other:
- Thranduil has been reworked to be a melee type Hero.
So Crazydwarf, can you explain what the mod will implement besides unit reskins? I'm just curious and I support new mods.
Reskins, new units, and making the vanilla gameplay more lorewise and fun!
Hi how is the mod?
Progressing everyday :)
Is Arnor in this?
No sir Arnor won't be playable in this, I have however implemented a few model changes for Arnor so the campaign feels a bit more unique :)
Good luck again
You make new dwarfs skin i like that
They are made by Mathijs ;)
TheCrazyDwarf impressive mod.
Thank You!