Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative, through all-new locations within the Black Mesa Research Facility.

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RSS I have a... slightly crazy idea - September 2020 (WIP) (view original)
I have a... slightly crazy idea - September 2020 (WIP)
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MR.SUPERIOR
MR.SUPERIOR

Why this section reminds me uplink 🤔

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monster_urby Author
monster_urby

I'm honestly not sure, but Uplink looks great, so thank you. :)

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23-down
23-down

I'd place the front soldier closer to cover. That being said to the set of boxes in front of him. All in all a very lovely and solid screenshot.

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monster_urby Author
monster_urby

This shot was taken with notarget enabled. The soldiers pictured actually run into this area and engage the player on sight, often running to cover appropriately. :)

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3037 Online
3037

all models need shadows. Damn this cool

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Hezus
Hezus

The engine compiler doesn't support model shadows.

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monster_urby Author
monster_urby

This guy gets it.

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Hezus
Hezus

Although, I've seen an experimental RAD version from the Xash3D guys that actually did model based shadows a while ago.

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nopushbutton
nopushbutton

whoa, that would be huge for goldsrc! I wonder if that will go anywhere

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Blue199
Blue199

I love that lit up vending machine.

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Rawflesh0615
Rawflesh0615

HECU Marine: Squad, stay alert for hostile over.

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Description

"The good news is... well, he's alive. The bad news? He's literally on the opposite end of the facility."

"Wait, you mean the dormitories? That could work. OK Andrews, I need you to head up a few floors, see if you can find my room. I might have an idea. It's... only *slightly* crazy."

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