The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Central Dormitories (view original)
Central Dormitories
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Trempler
Trempler

Nothing bad to say, looks good :)
Maybe try to use Detailtextures :)

Reply Good karma Bad karma+1 vote
Suparsonik
Suparsonik

Fun stuff, though I kinda think you may have too many barnacles in one area.

Reply Good karma Bad karma+2 votes
UrbaNebula Author
UrbaNebula

You're quite right there. Looking back, it wouldn't make a lot of sense for them to be in this environment at all. They're too visible. Thanks. :)

Reply Good karma+1 vote
Crypt

Hm... I think the barnacles are usually in areas with much more vertical space. Probably a gameplay thing.

I like these hallways. Compared to the depressing concrete and brick Black Mesa is usually comprised of the plaster is a nice look.

Reply Good karma Bad karma+2 votes
UrbaNebula Author
UrbaNebula

Many thanks. I think I'll leave the barnacles in the vents but the ones near the lights have to go.

Reply Good karma+1 vote
FoxMacMillin
FoxMacMillin

Would it be possible to make door nobs instead of it being printed on the texture?

Reply Good karma Bad karma+1 vote
UrbaNebula Author
UrbaNebula

Possible, but again runs the risk of players and enemies getting "caught" on it when trying to pass through which would get really irritating.

Reply Good karma+1 vote
Crypt

Make it non-solid and parent it to the doors?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

By the time Andrews reaches the central complex dormitories, the place is infested. The small, cramped living quarters of the low level science personnel have become a series of tight, frantic combat zones.

The grunts, now left behind by their retreating comrades, are fighting a losing battle as the Xen forces pour into the facility in greater numbers, annihilating everything in their path. Meanwhile, science team members seeking refuge in their dorms are falling victim to the large number of headcrabs that are now themselves scurrying into the relative safety of the lower levels to nest.

Details
Date
Size
1920×1080
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report