Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

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Report RSS Central Complex WIP (view original)
Central Complex WIP
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tomfps
tomfps - - 61 comments

Neat,
I think needs more yellow lighting imo.
or is it made like that on purpose?

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monster_urby Author
monster_urby - - 3,023 comments

The overall theme for this section of the mod is dark and cold as the main power has been out for a while. There are more screenshots of this map a little further back:

Moddb.com
Moddb.com

The yellow light here is simply to highlight an area of interest.

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Dejected-Angel
Dejected-Angel - - 1,366 comments

Umm Urby, don't you think you're giving too much spoilers?

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monster_urby Author
monster_urby - - 3,023 comments

Not really. What am I spoiling exactly?

In a nutshell, my comment is: "It is dark here."

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Dejected-Angel
Dejected-Angel - - 1,366 comments

Well, you said the part about the yellow light to highlight an area of interest.

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monster_urby Author
monster_urby - - 3,023 comments

Not really a spoiler, that's just how you should use lighting. :P

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BurnerMan
BurnerMan - - 216 comments

Looks good man, I like darkest places like this, so far is good, clean textures, nice lights blending...so I like this

I have a question, you use "info_textlights" for texture lighting? or lights.rad?

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monster_urby Author
monster_urby - - 3,023 comments

We use lights.rad

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23-down
23-down - - 3,552 comments

Lovely as usual. Good work and for a wip even better.

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Some-Dingus
Some-Dingus - - 408 comments

going to show a final version of this anytime in the future?

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Archie_SnC Creator
Archie_SnC - - 320 comments

When you play it upon release!

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More of that Work in Progress media goodness for your eyeballs. :D