A Command & Conquer Generals Zero Hour total conversion. This Mod focuses on Modern and Near Future Combat using the latest Military technology and armament.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
AAVP-7A1
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Snake_RR Creator
Snake_RR - - 523 comments

The "Naval Mode" which was referred on the vehicle description will be further explained later on.

But I can assure it won't be "just" standard amphibious maneuvers like crossing rivers or small lakes, it'll be something MUCH BIGGER Hehehe...

Reply Good karma+1 vote
Da_Dooley
Da_Dooley - - 644 comments

lol island battle u horde these goodbye ai

i love these big guys

Reply Good karma Bad karma+1 vote
cronos35
cronos35 - - 3,391 comments

so it can cross oceans and wide lakes? i mean can this thing cross oceans from a ship (deployed by a ship)?

Reply Good karma Bad karma+1 vote
Snake_RR Creator
Snake_RR - - 523 comments

Yup, it will be mainly deployed from Amphibious Assault Ships ingame.

Reply Good karma+1 vote
ka1000
ka1000 - - 77 comments

do i see normal mapping??

in ZH??

Reply Good karma Bad karma+1 vote
marc15yo Author
marc15yo - - 358 comments

nope, all of these are standard textures just like all the other zero hour vehicles.

Reply Good karma+1 vote
The_Nugent
The_Nugent - - 246 comments

Question - Are the skins going to switch depending on the course? IE. The desert courses have the desert skin.

Reply Good karma Bad karma+1 vote
Snake_RR Creator
Snake_RR - - 523 comments

Yeah, model skins will be adapted to the environment of every mission (forested environments: Woodland camo; sandy terrain/deserts: Desert Camo, etc.).
Although there are some models (specially aircraft) which are going to maintain their regular skins on every environment.

Reply Good karma+1 vote
marc15yo Author
marc15yo - - 358 comments

On desert maps, the player must select a quick upgrade which will then turn all his vehicles to adapt desert terrain, this is if he chooses, if he wants he can keep the green/woodland vehicles, this is just for looks as it doesn't affect your game play. if the player does select the upgrade, so will the AI with it's vehicles. by default the vehicles are green/woodland

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

The AAVP-7A1 is the main USMC (United States Marine Corps) amphibious transport, it will be available in the Naval Mode for the US Navy/USMC faction.
It's equipped with a M2HB .50 caliber machine gun and a Mk19 Grenade Launcher for self defense while it carries troops ashore for swift landings.