Hello everyone, this is my new mod. It shows the calradian continent in the 16th century. It is NOT historically accurate and you will see guns and rapiers versus axes and bows. Features -New loadscreen and menu images. -Numerous tweaks to enhance and improve gameplay experience -New kings and lords(Unique weapon and armour for faction leaders. NOT buyable, but lootable when you are a king yourself). -Travelling gunsmiths sell firearms in taverns. Expensive things, but worth their money. -New weapons and armour(the medieval native items are vanished and only some axes, clubs and lances remain) -New troop trees. Every kingdom has some unique units(see below) -Tweaked and changed bandits. Apart from the new equipment, they are tougher and stronger, making gameplay more difficult(not for the experienced players, though)

Description

The complete version 1 of the mod "Age of Conquerors". A list with the new or revised features is given in the description, further down. FEATURES - Weapon merchant sells guns! - New Textures - New Screens and Menus (escape menu, main menu and many loading screens, like Towns, Villages, Factions and such...) -Tweaked Troops for more balance. And many more...

Preview
Age of Conquerors Version 1
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mikeboix
mikeboix - - 653 comments

Looks good. Will have a try!

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STOKK-E
STOKK-E - - 292 comments

Non of my Mercenary Musketeer had a musket so they are gunmen without guns weak armor and weak melee arms.

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STOKK-E
STOKK-E - - 292 comments

There is more work to be don with units I have gunmen without guns pikemen without pikes and swordmen with a onehanded swords but no shields men with no helmets or hats when they should have.

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