I wasn't going to touch this again as this mod is known for "fix 1 thing, break 2 things" but I was told about two game breaking bugs and wanted to fix...
This is a total conversion mode I made one year ago. For
some reason I've never put it here on ModDB. Now, I finally translated
it to English, made a lot of changes and.. here it is.
is mysterious, psychological, dark and follows the good ending of
Amnesia: The Dark Descent. Something happened after Daniel escaped. He
was writing everything to his diary so now you as his son have the
opportunity to read the diary years after his unexplained death.
This is my third custom story (total conversion). I'm sorry for any grammar mistakes. English is not my first language.
Windows and Linux are supported. Mac lanch script is included as a separate download patch in beta (I have no machine to test it on).
The mode is fully isolated and doesn't change anything in the original game.
1/ Copy the folder 'affect' to '...Amnesia/custom_stories' folder
HOW TO START IT - using the script files
1/ On Linux, start the game using the 'affect_linux" file. If you have an Optimus laptop with Prime Render Offload (hybrid graphics) you can use the 'affect_linux-prime_render_offload.sh' instead and the game will start on dedicated graphics card using the 'prime-run' command. Or use the Steam way of launching total conversions.
2/ On Windows, start the game using the 'affect_windows.bat' file or use the Steam way of launching total conversions.
3) On Mac OSX, start the game using the "affect_maxosx.command" or use the Steam way of launching total conversions.
HOW TO START IT - using Steam
If you have the game on Steam, you can start it directly.
Right click on 'Amnesia: The Dark Descent" in you Steam library. Select 'PROPERTIES' and 'SET LAUNCH OPTIONS'.
Set the launch options to 'custom_stories/affect/config/main_init.cfg' - without quotation marks, of course.
The lantern model is made by Mofo (http://www.frictionalgames.com/forum/thread-7765.html)
The intro song (versions 1.10 to 1.10) is made by SKmeT262 (https://www.youtube.com/channel/UCYob1N0Vpd-c0UsI-REGPVg)
The intro song (version 1.10) 'No monumentum' is made by Our-Music-Box.com (Creative Commons, allowed to be used in games, videos etc. as long as credit is given).
Czech translator: Swankest CZ
Russian translator: Alexei Panov
In case of any issues, please provide additional info like where did you put the "affect" folder, what's your game version (Steam/GOG etc.) and what's your operating system. Thank you. This will ensure I'll be able to do my best to help.
All maps are designed for gamma 1.0.
I use some experimental elements like telling the story using "animations" or handwritten notes for making better atmosphere.
I release this mod for free to be played and shared. This is only applied to my own work. The mod contains or may contain additional content (Amnesia entities/sounds/models/music from other authors) that doesn't belong to me and I hold no rights on it.
Howewer, I don't mind if you redistribute the mod, translate it, modify it etc. as long as you keep the name of the original authors and contributors.
If you only want to redistribute it, please keep the original name and content unchanged.
If you decide to fork it and release a modified version, please change the name of the project but keep a mention of the original authors, translators etc.
Bulgarian language patch, translated by magtheridon (Scar Face).
Revisited in December 2020 to fix major bugs preventing it from running on current version and systems.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.