Miniwad of 4 levels in hellish/marble style influenced by games like Heretic, Hexen and Painkiller. Requires Boom-compatible source port with mp3 support to run.

It's not only set of maps but also new enemies (as far as it possible for BEX mod) including new bosses, new decorations rebalanced weapons and so on. Here is a list of changes for now:

  • New enemy: Cacospecte. Spectrized Cacodemon with more healts, faster movement speed and lower pain chance.
  • Aracnhotrons shoot at faster rate. Their projectiles have increased flight speed.
  • Mancubus replaced with Chaos Serpent from Hexen.But beware they are far more dangerous than Hexen ones.
  • Archvile has new devastating attack. He creates multiple delayed explosion directly on player's position (you can just step away from it). Yes, no more "find cover or get fried" mechanics. But don't worry, they are still extremely dangerous enemies, just in other way.
  • Baron of Hell attacks faster. His attacks are doubled.
  • New boss enemy: Ubervile. Boss version of Archvile. It uses same attack as normal viles but also has more health and new special attack.
  • Pistol replaced with Burst Rifle. Perfect accuracy hitscan weapons which fires fast triple shots.
  • Chaingun has now faster fire rate, but also goes into cooldown state after stopping fire (similar to Plasmagun).
  • Plasmagun projectiles deal slightly more damage.
  • All original doom light sources replaced with Hexen's and Heretic's ones.
  • Also added some decorations from Hexen.

That's all for now, but there will be more.

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Temple of Unholy Fire (demo)


I'm working on miniwad of four levels (3 large maps and final boss map). It requires Boom-source port with support of mp3 music to run. Also I'm trying to rework most of enemies and add new ones also make some weapon rebalancing as far as it possible for BEX mod, also i'd like to create uncommon monster mechanics (but again as far as it possible for BEX mod).

For now there is a single map (first chapter) which may take about 1 hour to complete and already made modiciations to enemies and weapons. For example new delayed blast attack: explosion created directly on a player's position with little delay. It's used by archviles now. Also pistol replaced with burst rifle. It has perfect accuracy and higher damage per second. It's goes well for sniping enemies. Full list of changes you may see at mod's page.

Demo level is well tested and playable on it's own. You may play it right now :) I want to see your opinions and suggestions to make it better.


Screenshot Doom 20170213 205314

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Temple of Unholy Fire, chapter 1 (demo level)

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Temple of Unholy Fire, chapter 1 (demo level)

Temple of Unholy Fire, chapter 1 (demo level)


Demo level for upcoming project. Contains new graphics, monsters, decorations rebalanced weapons. It may take up to 1 hour to complete.


This is a magnificent level! Really looking forward to the full version. Is this project still going?

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Looks primising - is it also good old ZDoom compatible?

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Cacodemon9000 Creator

Did fast run with the latest ZDoom version and it seems nothing is broken, everything works fine.

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