Tech Wars (v0.1.10f1) - FIX1
Demo 9 commentsTHIS IS A FIX! I JUST TESTED THE PREVIOUS VERSION AND FOUND A PROBLEM! I'M VERY SORRY AS I WAS VERY TIRED WHEN I RELEASED IT! JUST REPLACE THE PREVIOUS...
Tech Wars (WIP) [PC Only]
A mod for Rusted Warfare...
Mod contains 5 factions (4 human and 1 alien) that are all interesting in their own way! They have their own weapons, ammo, vehicles, buildings, abilities, tech and more! Every weapon has their own type of ammunition with their own pros and cons. Plasma, laser, projectile and variable weapons, Walker, hover, air, armor and stealth specializations.
You have the high-tech and advanced Metal Children (aliens) with plasma weaponry, hover tech and robot soldiers. They have a wide range of hover units and a lot of powerful weapons. Water or land, you can always travel over with anything that hovers.
There are also the advanced Night Striders (humans) who have laser weapons, modular walkers and nano tech. The amount of walkers with a vast variety of modules for each will let you modify each walker the way you want it. That way you can always defeat your enemies.
You can be the king of the sky with Royal Sentinels (humans) and their projectile based weapons, fast jets and powerful support. Their fighters will conquer the skies and bombers will clear the streets. A lot of aircraft and a lot of ways to cause harm.
If you feel like that's not good enough then there is the New Confederation (humans) who specialize in using projectile weapons, heavy armor and fast production. The best armor on tracks that will withstand anything thrown at it. Coupled with the navy, the army itself will be strong.
But if you want to deviate from it all? Then the Feral Extremists (humans) with their variable weaponry, vast variety and stealth tech will be something for you. Sabotauge enemy buildings and use a variety of units that will be able to go up against anything. What stands in your way is what can be defeated with the right tools.
Factions Included:
>Night Striders (Currently Being Worked On)
>Metal Children (Not Being Worked On)
>Feral Extremists (Not Being Worked On)
>New Confederation (Not Being Worked On)
>Royal Sentinels (Not Being Worked On)
Resources:
>Credits (Vanilla Game)
>Crysarium
>Power (Differently Used; Used Just Like In RTS Games)
>Materials
>Parts
>Munitions
>Organics
>Supplies (Necessary For Units)
>Power Cores (Necessary For Generatos)
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THIS IS A FIX! I JUST TESTED THE PREVIOUS VERSION AND FOUND A PROBLEM! I'M VERY SORRY AS I WAS VERY TIRED WHEN I RELEASED IT! JUST REPLACE THE PREVIOUS...
A simple and a "concept" version of one faction to just demonstrate the potential stuff in the mod...
Hello love the mod!!
Would love if you added some faction specific infantry units
Everything I am making for the mod (having issues getting back to it) is supposed to be faction based. For example, each faction has their own Heavy Weapons unit, like the laser cannon for NS... Could be something else for others (FE, once I get to them, will have flamethrowers)
The mod works fine on mobile
Wait, really? Well that is good to know...
how can i install the mod? I've been wanting to play the mod for a long time but I don't know how to install the mod on pc
Just click on the file (Tech Wars (v0.1.10f1) - FIX1) and press "Download Now!" button... After that you just go to the Rusted Warfare files, open up "mods" folder and go to "units" folder... There, if you know how to "cut" a file from your downloads, just paste the file in said "units" folder. Just don't touch the assets folder in the main RW folder.
Was it helpful? If no then I might suggest watching a video.
Good luck and have fun! :)
C&c ww2 mod fine but this one didn't work thx
Could be the "Starting Unit" setting or the whole thing that it's PC only... That I never explained...
What? How does this have anything todo with WW2? Or C&C? It's unrelated... I'm confused...
How you can play this mod?
Uh you need to download it, put it in the "mod/units" folder (or is it "unit"? I don't remember) and launch the game. Then you go to mods and voila! This is a PC only mod though... Because IDK how it works on mobile :(
When that is done, then you just change the units you spawn with and that is it. Honestly, I have no idea what you actually mean, because it can mean different things. Also I haven't done anything in the past few months due to my problems with having too many tasks.