Tear's gameplay is under construction.
Though as You can see a few of the primary models are still missing:
* fast zombie
* leg (kick)
the gameflow may seem to be "sterile" but there are also some triggerable traps like barrels falling on Your enemies which we didn't show.
As You can see there is also some progress on the code modification:
* pulsating screen when under 30hp
Somehow I have used mic for recording sound, sorry for that :O