ReMakeQuake is about reinventing the classic game, including all content (levels, enemies, sounds, game code, engine, weapons, players, storyline) with a level of polish and attention to detail this great game deserves. It's been in production a few years now, and will finish in many years time. We periodically release demos so keep an eye on Gb's blog for new updates. This isn't a mod about making Quake look more modern, at least yet. It's about keeping the lightning fast brutal game play that has been lost somewhere along the way in stodgy modern FPS. Also, we already have a lot of the resources you'll be interested in seeing, just not in a ModDb friendly format. Check the blog for playable demo downloads and more screenshots.
These are shots of one of the upcoming demos levels - The Sepulcher of Sorrow. It's based off the original Tomb of Terror map.