Welcome to The Cosmic Mystery Serial! Season 1: The Stone Orb Episode 1: Twin Brothers' Mine This mod is the first installment of a series I plan to me working on over a decent amount of time. Please enjoy it and do let me know if there is anything wrong with it. In the beginning of the mod, you'll receive a note that is written by a character named, Alexander Bullit. This note will appear in the beginning of each story, but the character you play as will change. In this story, you will play as Rolando Barnes as you delve deep into the Twin Brothers' Mine Shaft on a dare, but will return with a certain treasure. Think carefully about certain situations, and remember that death is not as permanent as you'd think.

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Hello guys and girls,

Now that Episode 1 is running along smoothly (to some degree), I can focus more of my attention on Episode 2. What I can tell you now is that Episode 2 will be different in structure to this one. I'm shooting for a sort of open-world-ish structure. By open-world, I mean that you don't have to follow one particular path. In the next one, I'll have multiple ways of achieving the resolution of the story. It's my attempt at switching things up a bit.

I won't post a separate update about the mod yet, rather, I'll keep some of its information here until I feel I've made enough progress to do otherwise, but expect slightly larger things from my next mod than in this one. It ought to be fun.

-Mine Co Out.

I Haven't Forgotten about You

I Haven't Forgotten about You

News

Think that I'm dead, well think again people. I assure you that, despite my waiting forever, the death system is being worked on.

Sorry for the Delay

Sorry for the Delay

News

With schoolwork and college applications, time for patching and developing mods has been scarce.

More Patching in Progress

More Patching in Progress

News 3 comments

These patches will be in response to things such as permanent death and others.

Patch in Development... As Well as Another Mod

Patch in Development... As Well as Another Mod

News

Here's an announcement about a future patch and a future mod.

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TCMS S1E1 Patch 1.0.4 BETA

TCMS S1E1 Patch 1.0.4 BETA

Patch

When you fix one bug, two more shall take its place...

TCMS S1E1 Patch 1.0.3 BETA

TCMS S1E1 Patch 1.0.3 BETA

Patch

I did some minor fixes at the requests of you guys. Fixes include some models that were not present due to file removals.

TCMS S1E1 Patch 1.0.2 BETA

TCMS S1E1 Patch 1.0.2 BETA

Patch

You guys asked, and despite my seeming otherwise, I heard. Permadeath is officially DEAD! That's right, permadeath has been replaced by a checkpoint system...

TCMS S1E1 Patch 1.0.1 BETA

TCMS S1E1 Patch 1.0.1 BETA

Patch

Here is a patch for the mod which I released a few weeks ago. The patch includes various bug fixes along with the addition of new events.

TCMS Season 1 Episode 1: Twin Brothers' Mine

TCMS Season 1 Episode 1: Twin Brothers' Mine

Full Version 7 comments

Hey guys and girls. This is the almost-complete version of the mod I've promised you. I just need some brave beta testers to go in and tell me what can...

Comments  (0 - 10 of 44)
Guest
Guest

Thank you kindly. Great mod and maddeningly dark!

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The_Mine_Corporation Creator
The_Mine_Corporation

Thanks!

Reply Good karma+1 vote
Guest
Guest

The level after the Temple with the maze like hallways and few doors that open has me stumped. The one room with four beds and four chests at the foot of each bed has one chest with a key, but when I pick it up it does not go into my inventory. Another chest has what appears to be a small button but I cannot interact with it. Comment?

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The_Mine_Corporation Creator
The_Mine_Corporation

Also, the button was something I accidentally left in there. I was going to place a button puzzle in the Temple, but I decided against it.

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The_Mine_Corporation Creator
The_Mine_Corporation

Okay, this part is a puzzle. The key will have two illusion keys that you will have to access first. After clicking on those two, there will be a real key that spawns somewhere. After clicking on the key in the chest, try looking in the chemical lab looking area for the next one.

Reply Good karma+1 vote
Spelos
Spelos

I'm not sure if the update was supposed to be installed after a previous version, but since it's half the size, I'm not really surprised that a number of models and textures were missing.

EDIT:
The AURORA output is:
MISSING ENTITIES:

- entities/lamp/cellar_gaslamp01/cellar_gaslamp01_short_dyn.ent
- entities/tool/hammer/hammer_static.ent
- entities/lamp/sewer_lights/sewer_wall_lamp.ent

MISSING STATIC_OBJECTS:

- static_objects/mansionbase/wall/attic_chimney.DAE

(But this version doesn't check for textures)

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The_Mine_Corporation Creator
The_Mine_Corporation

Thank you, will fix shortly. I was trying to reduce the number of unused models so that the size would be smaller, but I suppose I deleted some of the wrong files.

Reply Good karma+1 vote
Richy:D
Richy:D

Hopefully the rating goes up now.

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The_Mine_Corporation Creator
The_Mine_Corporation

Hopefully. :D

Reply Good karma+2 votes
The_Mine_Corporation Creator
The_Mine_Corporation

I'm working on removing permadeath, but a busy schedule and some scripting complications are definitely hindering my progress.

Reply Good karma+2 votes
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