We released version 1.1 this week and it's available for download on ModDB.
Let us know what you think. The big changes are the defense busting options (Nod's venom bounce and tiberium trucks and for scrin it's the Mothership with bombarding options). There's also the tougher tier 3 defenses and the per unit upgrades.
What do people think about the Scrin now? We feel we've made them less of faction that people will pick for the easy win, and instead they now have a very defined play style. If you play with Scrin like you play with GDI you'll probably lose, but if you recognise and play to their strengths you'll have a lot more success. Have we brought Scrin down enough so that they match the other factions or not enough?
There are other changes as well so let us know you're thoughts on those as well. We're grateful for the support and feedback you guys provide and we're already working on the next version of the mod. In the meantime we hope you all enjoy 1.1!!