Users reported some odd issues that suggested vertex weighting problems so I have searched for, and found and corrected. Also, the issue that caused her visor to revert to a filler texture/nontexture onboard the Normandy has been corrected. Tali works well as is but isn't in full finished form. At this time the main issues I am working on are her texture and the opacity of her visor. Texture-wise, she is too shiny and the visor at 70% opaque is too low (nearly clear in the game). I will tweak these items and hopefully release a fix version within a week or two.
Tali Face errors corrected...texture