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This MOD will release Language edition:
release English edition
release Chinese(Simplified) edition
release Chinese(Traditional) edition
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My Blog
Cid-47770f3f549c75a6.spaces.live.com
In generals base,use new sagemd engine,attain DX9.0 specially good effect.
This is a Generals Zero Hour graphics upgrade edition.Your can use ZH mod in this MOD,you amend not enough to swear by code.
If me Time enough,may i make a have new Campaign,Map,3D Object MOD.
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This MOD SDK Accredit:
Any Command and Conquer Generals Zero Hour MODer
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ASK: I mean your Alpha Build 14 pictures of water are from BFME2 the bridge and buildings are from it trust me I know i have been modding the game and if anyone wants proof I can give it to you?
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Reply:
The Alpha Build 14 pictures of water are from BFME2 the bridge notion is
error.
The Game Logic is Command and Conquer Generals Zero Hour.
You can explant a Zero Hour MOD in This MOD,scarcely change a good many
code.
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《Take one's courage in both hands》technic preview:
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New Engine Have nether speciality :
<1> 2X lighting effect
<2> HDR lighting effect
<3> New Water effect
<4> New particle upgrade to 11000. Generals is 5000.
<5> Lightbeams and Shafts when light intersects with solid or highly detailed geometry effect
<6> AnisotropicTerrainTextures
<7> New particle HDR effect
New Engine amelioration :
<1> Directx 8.1 amelioration to Directx 9.0b,As well as supporting Shader Model 1.5 , 2.0 (DirectX 9)
<2> Dynamic Ai seek path
<3> step up engine efficiency, no FPS fierceness fluctuate.
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MINIMUM SYSTEM REQUIREMENTS:
Microsoft WindowsXP (Service Pack 2) / Microsoft Windows 2000 SP4
CPU : Intel Pentium 3 1.0 Ghz / AMD XP 1200+
RAM: 256 MB RAM
GPU:128 MB Directx 8.1 compatible card :nVIDIA GeForce MX 400/ ATI Radeon 9200
RECOMMENDED SYSTEM REQUIREMENTS:
Microsoft Windows XP (Service Pack 2) / Microsoft Windows 2000 SP4
CPU: Intel Pentium 4 3.0GHz/ AMD 64 3000+
RAM:512 MB RAM
GPU: 256 MB DirectX 9.0b compatible card / nVIDIA GeForce 6600 / ATI Radeo 9800
Note: recommended specifications provide optimal experience for single player and up to 4 player/medium size map multiplayer(FPS=25~30)
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Effect contrast:
01 water effect contrast
This ZH Water,You compare:

This RelicCOH Water

This actual water


This 《Take one's courage in both hands》Alpha_Build12 Water
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《Take one's courage in both hands》Alpha_Build14 Water
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OK,Now look Infantry and unit paddle:
this is This RelicCOH Water
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Now look 《Take one's courage in both hands》Alpha_Build14 Water:Infantry and unit paddle:
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02 Desert Terrain effect contrast:
This ZH Desert Terrain

This 《Take one's courage in both hands》Alpha_Build12 Desert Terrain
2X Lighting and Subsurface scattering Lighting and Parallax Occlusion Mapping fo Terrain and normal Mapping
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This 《Take one's courage in both hands》Alpha_Build12 ICE
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03 This 《 Zero Hour》Grass Terrain effect contrast

This 《Take one's courage in both hands》Alpha_Build12 Grass Terrain
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Look CnC3 Grass

This 《Take one's courage in both hands》Alpha_Build14 Grass Terrain(add HDR Lighting)
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god some idiots think its a mod for BFME 2 just because hes using its engine
if it's useing the BFME II engine, then it's a mod for BFME II *******.
omg you are suck an idiot he altered the engine *******
Ah, so s/he broke the law.
1. Get the images out of the summery section.
2. change it to the correct game. This is a mod for "battle for middle earth II" NOT "C&C Zero Hour"
no its for zero hour you idiot the hud is from battle of middle earth
Isn't that exactly what I just said?
You might want to change the command bar you ripped from BFME as well.
I have totally 100% respect for you!
This is one very good mod!
Must have took a while to make it.
Side note: The colors are incredibly bright. Try to ween it down a bit :)