The long-running New Era Expansion for TA: Kingdoms has reached a new milestone with its Version 5.8 release. This project aims to expand and enliven and embolden the experience of the gamer and includes a multitude of new features and fixes.

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The image depicts the internal conflict that will take place in the New Era expansion.

The image depicts the internal conflict that will take place in the New Era expansion.

DOWNLOAD -----> New Era v5.8 or Takuniverse.webs.com

1. NEW PLAYERS: Play with or without New Era music. (AI 2.0 + Map Pack 2.0 are included).

A) PLACE NewEra 5.8.hpi(NewEra music), to play with the new music, in your Kingdoms' folder.
-OR-B) Download NewEra 5.8.hpi(TAK music) to play with the original TAK music.
Place the file in your kingdoms folder.

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*PLAYERS HAVING OLDER VERSIONS OF NEW ERA, MUST DO THE FOLLOWING:

REMOVE the ai, anims, and defaults folders from your Kingdoms folder. These older files will create conflict with NewEra 5.8.hpi. Replace your older NewEra maps with map pack 2.0.

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300K Pathfinding
2. Replace your Kingdoms.icd with the one provided.

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3. LASTLY - Rename your KINGDOMS.KEY file to KINGDOMS.BACKUP.KEY found in your Kingdoms' folder.

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*To play back the original game, remove the NewEra 5.8.hpi file from your Kingdoms' folder.

Updates towards v6.0: Kingdoms.catsboard.com

About the project: Kingdoms.catsboard.com


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What to expect:

1. 300K Pathfinding. Your units or the AI's will no longer get stuck, even with lag.

2. No more bugs in units' spells - air, water or ground.

3. Reorganized units' spells to avoid friendly fire.

4. Improved AIs in all races, focused on gathering resources and building larger armies.

5. Air traffic is no longer an issue. Flying units will no longer fly away.

6. Water units will take damage from archers in ground.

7. Ground units have better mobility around other units and structures.

8. Faster gameplay - increments in animation and speed.

9. Rebalanced monarchs, no longer hesitate, and have veteran transformations.

10. All ground and larger flying units have corpses/debrises, frozen and stone models.

11. Each race has its own distinct resource system. Ara gold, Cre oil, Tar spirits, Ver tides, Zon fish.

12. All five races have shipyards, four structure and four unit builders.

13. Mana stones can be built on water, where sacred stones are provided.

14. Map pack 2.0 including all 78 terrains from the demo and both campaigns.

15. Four music themes per race, plus a new intro theme.

16. Buildtree posters for Aramon and Creon. Garacaius is now the monarch of Creon.

17. Limited units now show the limited number on their portraits.

18. Creon terrains such as volcanoes' will no longer crash cartographer.

19. The "Bong" sound has been replaced with good old silent.

20. Cloaking units will no longer use mana while standing by.

21. Melee units will ignore gates, so they focus on fighting other units (can manually be targeted).

22. Gods have 100% chance of appearing between 25-30 mins during online gaming.

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Thanks to:
AMP, Arthan, Boneman Jones, Clay, DeeKay, Double, Hawk, Kronos, Lord Chris, Oxander, Rachy, Spag, Wqaopl and the entire TAK Community for the contribution to this project.

Unit Contributors:
Arven, Azaremoth, Frank F. Collins, Red Warlord, Timothy Call, Vaerun, Warped Mind.

TA: Kingdoms - The New Era Taros Structure

TA: Kingdoms - The New Era Taros Structure

News

The buildtree poster for Taros has been completed.

TA: Kingdoms - The New Era Creon Structure

TA: Kingdoms - The New Era Creon Structure

News

The buildtree poster for Creon has been completed.

TA: Kingdoms - The New Era Aramon Structure

TA: Kingdoms - The New Era Aramon Structure

News

The buildtree poster for Aramon has been completed.

TA: Kingdoms - The New Era Veruna Structure

TA: Kingdoms - The New Era Veruna Structure

News

Merry Christmas! The Veruna poster has been completed.

Comments
Balegothrian
Balegothrian

thank you

Reply Good karma Bad karma+1 vote
TAK_Sage Creator
TAK_Sage

Hey! thank you. Let me know how it's going.

Reply Good karma+1 vote
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