SWAT 4: Graphical Enrichment Mod (aka SWAT 4: GEM) is changing nearly all game textures, partly with enhanced originals, partly with hi-res variants.

Report RSS (SWAT 4: GEM) Weaponry

This is the last news update before the mod gets released. We will be talking about one really interesting topic - weapons and tactical gear.

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Third person view weapons textures


Let's start today's article with third person view weapons textures because those had to go through the most significant changes. As you know, those are the textures you see when you look at a weapon which someone else is holding in hands or which has been dropped.

These textures have a significant problem in the original game - they are blurry and nearly without any details. That's because most of these weapons textures are chronically low-res images. Therefore, when it comes to weapons, the third person view textures were the area of the main focus for this mod.

The mod fixes both issues by completely replacing majority of these textures with new higher resolution images in the game. As a bonus, these new textures are also making the weapons look more like their real-life counterparts now, because they include more details and are based more closely on real-life weapons.

Rifles (3rd per view)

Handguns (3rd per view)

First person view weapons textures


The first person view textures of the weapons in the original game already look significantly better and a lot of them actually have quite satisfying level of details. Therefore not so many changes needed to be done to them and I mostly applied just some color corrections only. Furthermore, a lot of gamers are also using custom weapons models either as independent addons (such as Brettzies M4 mod for example), or as a part of other gameplay mods available for SWAT 4.

So given the already good level of details available in original textures, availability of other modded weapons and quite a big amount of time needed to "decript" the original UV mapping in these texture files, any significant changes of first person weapons textures was simply not a priority in this case. However, there was still some small room for improvements. Here is a quick look on a few:

Handguns (1st per view)

Tactical gear


The third category of weapons in the SWAT 4 is the tactical gear (mostly used by SWAT officers). This includes tactical distraction grenades, pick locks, breaching equipment, pepper spray etc. In the pictures below, you can see how some of this equipment looks like from a first person view, but the third person view textures have been changed accordingly too. The models themselves are not bad, so I mostly focused on recreating the textures in order to make them look a bit more like the real-life equipment. So just like with third person view textures of the weapons, I analyzed photos of real equipment items and designed the new textures according to them.

Tactical gear

Next time, the news update will already be about the actual release of the SWAT 4 GEM mod, so be ready! It's coming really soon...

Comments
SweetJuleka
SweetJuleka

They look way better than the original weapon textures.

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GordonCZ Author
GordonCZ

thank you:)

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Guest
Guest

IM SO HYPED FOR THIS

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GordonCZ Author
GordonCZ

I'm happy you like the changes done in this mod.
But please don't get too overexcited about it. It's not going to be any complete redesign but more like a polish to the original game. Take into account the engine is the same, models are the same, animations are the same, the only thing that is different are the textures and it's not enough to do miracles.
The feeling from the mod will be close to the original game, just more polished, more sharpened, more optimized and balanced colors and more details wherever deemed fit.

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Argeomer
Argeomer

Try to introduce more weapons, and also try to add into the first weapon pistols for the people who really likes to go around shooting people with only a pistol. Also try to create more skins, one could be like a regular police from the streets :)
Continue the good work.

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GordonCZ Author
GordonCZ

Actually, more weapons models and features changes are already available in many other mods for SWAT 4 here. It would also be way out of the scope of this mod, which is focused on replacing and optimizing textures only. Also the mod is done in a way to maximize compatibility with other SWAT 4 mods, so you may try to play this mod together with another gameplay-focused mod of your choice, it should work..
For more details of what to expect from this mod, please see my previous reply to kirito2437.

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macadoum
macadoum

Wow good job !

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