SWAT 4: Graphical Enrichment Mod (aka SWAT 4: GEM) is changing nearly all game textures, partly with enhanced originals, partly with hi-res variants.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Test of texture size comparison (extreme close-up) (view original)
Test of texture size comparison (extreme close-up)
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Argeomer
Argeomer - - 5,578 comments

Yeah i notice the difference :) Continue the good work :)

Reply Good karma Bad karma+1 vote
GordonCZ Author
GordonCZ - - 60 comments

I have actually submitted another full article about textures and their resolutions, so when it comes online through ModDB admins, feel free to check that out too.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

This is a screenshot from the SWAT 4 Editor that I captured back in the days of alpha testing. Please note, that these exact movie posters will not appear in the final version of the mod, because I obviously don’t want to interfere with any copyrights. This screenshot is showing you comparison of regular and hi-res textures at a very close distance, where you can already see some differences. This is simulating a situation of standing very close to the object and even using a zoom-in feature as well. That’s something players would not normally do in the game, simply because from a normal gameplay perspective, there is no purpose of zooming-in to objects you are already standing right in front of.