An incremental update to v2 containing new features and bugfixes. Compatible with v2.
- asw_controls 2 switches to traditional third person view. The camera follows behind your marine. Suggested by DIMEDROLL. Please note that if the host has not applied this update, there will be movement issues if you have asw_controls 2 set.
- asw_fade_duration (default 0.5) affects the number of seconds it takes for func_asw_fade and prop_asw_fade to transition between states.
- AI marines now stop shooting the M868 Flamer Unit at an enemy when it ignites in addition to not selecting burning enemies with the flamer equipped.
- Fixed walking into a vertical surface on an elevator causing movement glitches.
- Fixed func_asw_fade and prop_asw_fade blocking nearby doors from closing.