Unfortunately a couple of things came up which have prevented us from releasing on schedule.
First, we found that we were no longer able to edit SC's Launch Options automatically. Changing the launch options allows us to raise the entity limit, and is necessary for many Sven Co-op maps.
Investigation revealed that this was due to Steam changes relating to Steam Cloud. We contacted our old Linux coder Alfred, who now works at Valve, and he kindly offered to add a liblist.gam property to allow mods to specify launch options (Thanks!). This should be of use to other Goldsrc mods, also.
Note that it will be a while before the relevant Steam update rolls out, and until then, everyone will need to change their Launch Options manually. This will make things awkward for people who don't read the news, or can't read English. If you're reading this and know other SC players who aren't, please remind them to do the following after installing v4.5:
Immediately after sorting that out, we noticed that the FMOD EX team had significantly improved sound hardware compatibility in a recent update (FMOD is the library that powers Sven Co-op's sound engine). Since most people are sick of dealing with sound-related problems by now, we felt that minimizing them was worth the couple of extra days needed to upgrade to, and test, the new FMOD (can't just drop in an updated dll -- the SC code needs to support it).
Anyway, we've finished the upgrade now, and from initial testing it's not looking like there'll be any problems with it. This should be the final Release Countdown post... we may put something up on SvenCoop.com a few hours before the files are made public, though, just to let you know they're coming.
Until then, here's a rather unsorted copy of the Complete Except For The Bits We Forgot Sven Co-op 4.5 Changelog to pore through! With over three hundred and sixty five items, it should keep you busy for a while. The entire previous version history -- except for half of 4.0B :/ -- can also be viewed here. Wow... exhausting just to think about.
Alternately, if changelogs aren't your thing, you could play Rescue: The Beagles, or even Counterclockwise (3D Tron!). I would, if I had time for that sort of thing.
omg steam cloud?! AWESOME
I'm likin it.
anyone release countdown blah
Wow Steam rolling an Update just for you guys :P
This looks awesome, Reading through Change Log now :)
WHat is that below They Hunger Trilogy (steam fix version) and starting with "They Hunge..." ? Lost Souls?!
why is it that they got rid of the huge flat map like gmod's flatgrass and also got rid of the walls in the ground that you can bring up and the monsters and that little tool gun. i want tha back in sven coop
What does Steam Cloud do? I never really knew.
Steam cloud can upload save files to the Steam servers so that you can continue playing from where you were at on any computer.
I'm not so sure that they're saying SC is getting Steam Cloud support, but that's what it does at least.
Awesome! Really looking forward to this!
sven coop 2 soon -3
Can anybody explain me what is this second They Hunger mod?
Great news. :)
alien grunt that throw snarks be afraid, be VERY afraid
As good as the development on Sven-coop 2 can be... The source game engine must be hellish to work with, since many programmers decided to move onto newer and more "efficient" engines, or to create their own.
But nonetheless, Source will work, ONLY if you are experienced to make it work, like Valve. Otherwise, you'll end up producing something extremely buggy and disastrous! D:
I wish I enjoyed Sven, as I can see it's truly a quality mod, but I just find it boring.