It's a weapons/npc/items/critters/maps/scripts/dial ogues/fixes/car mod. All in one. The main idea is: you can go through the whole game using only one class of weapons. If you want to use energy weapons only, now you can. If you want to go through the game with a melee character, just go ahead! The weapons and their parameters are changed, and you'll find more powerful weapons of every class as you go further and further through the game. The game is NOT so well balanced (it was hard to make it perfect), so you might find big guns very powerful, but don't forget they need many action points to be used. Melee weapons are not so strong, but they require less action points etc... There are some moments during the game, where scripts give you weapon/equipment/items etc. depending on your skills. Some shopkeepers will sell you nice equipment if you pass weapon class skill check (e.g. if you have 125% or more of energy weapons skill, a shopkeeper will sell you a big-bad-mo-fo...

Post news Report RSS Survivor2 MOD announced! New forum started!

As you maybe already have read on the homepage of the Survivor MOD, there comes the 2nd sequel of this mod for Fallout2! Everything is still in the concept phase, but I hope some of the work will be available to preview soon. New forum for the both Survivor MODs is now available. I expect parties interested

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As you maybe already have read on the homepage of the Survivor MOD, there comes the 2nd sequel of this mod for Fallout2! Everything is still in the concept phase, but I hope some of the work will be available to preview soon.

New forum for the both Survivor MODs is now available. I expect parties interested in Survivor MODs, but in modding Fallout games in general too, to drop by and contribute.

Heading for the Wasteland,

Lisac2k

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